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/*
* Copyright 2019 The Starlark in Rust Authors.
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//! Guard to check we don't recurse too deeply with nested operations like Equals.
use Cell;
use crateunlikely;
use crateControlError;
// Maximum recursion level for comparison
// TODO(dmarting): those are rather short, maybe make it configurable?
const MAX_RECURSION: u32 = 200;
const MAX_RECURSION: u32 = 3000;
// A thread-local counter is used to detect too deep recursion.
//
// Thread-local is chosen instead of explicit function "recursion" parameter
// for two reasons:
// * It's possible to propagate stack depth across external functions like
// `Display::to_string` where passing a stack depth parameter is hard
// * We need to guarantee that stack depth is not lost in complex invocation
// chains like function calls compare which calls native function which calls
// starlark function which calls to_str. We could change all evaluation stack
// signatures to accept some "context" parameters, but passing it as
// thread-local is easier.
thread_local!
/// Stored previous stack depth before calling `try_inc`.
///
/// Stores that previous stack depths back to thread-local on drop.
// QUESTION: Is this useful? If we build a deep structure so deep equals
// dies, won't we just die in `drop` anyway?
/// Increment stack depth.
/// Check stack depth does not exceed configured max stack depth.
/// Try increment stack depth.
///
/// Return opaque object which resets stack to previous value
/// on `drop`.
///
/// If stack depth exceeds configured limit, return error.
pub