STARBLOOM
(rust rewrite)
[!WARNING] This project is very early in development. Nothing is fully fleshed out yet (including the rendering backend). I might also just randomly drop the project without warning (I tend to do that).
Premise
The end goal for this game is "A factory building farming game". For a full breakdown, please see the "About" docs page, which is the current impromptu design doc (the one outside of my head, at least) of what this project is currently intended to turn into.
Installing
Prebuilt Files
Prebuilt files for windows, macos, and linux (x86 only; Sorry, arm) can be grabbed from the github releases. These should work out-of-the-box.
Cargo
To install the executable "starbloom" command, first install rustup. Once you have done that, it is as easy as:
Then, run the starbloom command to launch the game.
Build-it-yourself
[TODO: get builds working in the first place]
Versions
This project tries to follow SemVer to the best of it's ablities:
MAJOR (X.0.0)releases are for big, named updates that add major new systems and content to the game.- v1.0.0 should be a fully-playable (though absolutely not feature-complete) game, with a full "story" and gameloop.
MINOR (x.Y.0)releases are for small gameplay features or changes. QOL stuff (unless it coencides with aMAJORrelease) typically falls into this.PATCH (x.y.Z)releases are bugfixes and minor tweaks, with little ("returns to working as intended") to no impact on gameplay.