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starbloom_map/
lib.rs

1use bevy_ecs::prelude::*;
2
3use starbloom_base::*;
4use starbloom_camera::*;
5use starbloom_tiles::*;
6
7mod chunk;
8mod chunkloader;
9
10pub use crate::chunk::*;
11use crate::chunkloader::*;
12
13pub struct MapPlugin();
14
15impl Plugin for MapPlugin {
16    fn create(world: &mut World, schedule: &mut Schedule) {
17        ChunkloaderPlugin::create(world, schedule);
18
19        world.insert_resource(TileRegestry::new());
20        schedule.add_systems(render_chunks.after(prepare_camera));
21    }
22}
23
24pub fn render_chunks(query: Query<&Chunk>, tile_regestry: Res<TileRegestry>) {
25    for chunk in &query {
26        chunk.render(&tile_regestry);
27    }
28}