starbloom_camera/lib.rs
1use bevy_ecs::prelude::*;
2use egor_glue::camera::*;
3
4use starbloom_base::prelude::*;
5
6pub struct CameraPlugin();
7
8impl Plugin for CameraPlugin {
9 fn create(world: &mut World, _schedule: &mut Schedule) {
10 world.insert_resource(MainCamera::default());
11 }
12}
13
14#[derive(Resource, Default)]
15pub struct MainCamera {
16 pub cam: Camera,
17}