starbase_events
An async event emitter for the starbase application framework. This crate works quite differently
than other event systems, as subscribers can mutate the event and its data. Because of this, we
cannot use message channels, and must take extra precaution to satisfy Send + Sync requirements.
Creating events
Events must derive Event, or implement the Event trait. Events can be any type of struct, but
the major selling point is that events are mutable, allowing inner content to be modified by
subscribers.
use Event;
use Project;
;
Creating emitters
An Emitter is in charge of managing subscribers, and dispatching an event to each subscriber,
while taking into account the execution flow and once subscribers.
Every event will require its own emitter instance.
use Emitter;
let project_created = new;
let cache_check: = new;
Using subscribers
Subscribers are async functions that are registered into an emitter, and are executed when the
emitter emits an event. They are passed the event object as a Arc<RwLock<T>>, allowing for the
event and its inner data to be accessed mutably or immutably.
use ;
async
emitter.on.await; // Runs multiple times
emitter.once.await; // Only runs once
Furthermore, we provide a #[subscriber] function attribute that streamlines the function
implementation. For example, the above subscriber can be rewritten as:
async
When using #[subscriber], the following benefits apply:
- The return type is optional.
- The return value is optional if
EventState::Continue. - Using
mut eventor&mut Eventwill acquire a write lock, otherwise a read lock. - Omitting the event parameter will not acquire any lock.
Controlling the event flow
Subscribers can control the event execution flow by returning EventState, which supports the
following variants:
Continue- Continues to the next subscriber (default).Stop- Stops after this subscriber, discarding subsequent subscribers.Return- LikeStopbut also returns a value for interception.
async
async
async
For Return flows, the type of value returned is inferred from the event. By default the value is a
unit type (()), but can be customized with #[event] for derived events, or type Value when
implemented manually.
use ;
use PathBuf;
;
// OR
;
Emitting and handling results
When an event is emitted, subscribers are executed sequentially in the same thread so that each subscriber can mutate the event if necessary. Because of this, events do not support references for inner values, and instead must own everything.
An event can be emitted with the emit() method, which requires an owned event (and owned inner
data).
let = emitter.emit.await?;
// Take back ownership of inner data
let project = event.0;
Emitting returns a tuple, containing the final event after all modifications, and a result of type
Option<Event::Value> (which is provided with EventState::Return).