A* Pathfinding Library in Rust
Rust :crab: library implementing the A* pathfinding algorithm.
A* is used for efficiently finding the shortest path in a grid, mainly used for games.
Installation
Add the following to your Cargo.toml under [dependencies] to use it in your project:
[]
= "0.0.2"
Usage
Here’s an example of how to use the A* pathfinding algorithm with this library:
use *;
License
This project is licensed under the MIT License. See the LICENSE file for more details.