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/// Check if the deck is a flush
///
/// # Arguments
/// cards: &[i32] - the cards in the deck
///
/// # Returns
/// bool - true if the deck is a flush
///
/// # Example
/// ```
/// use standard_card::deck::is_flush;
/// use standard_card::card::create;
///
/// let cards = vec![create(0, 0), create(1, 0), create(2, 0)];
/// let actual = is_flush(&cards);
///
/// assert!(actual);
/// ```