use imgref::{Img, ImgRefMut};
const WIDTH: usize = 640;
const HEIGHT: usize = 480;
static mut BUFFER: [u32; WIDTH * HEIGHT] = [0; WIDTH * HEIGHT];
#[inline(always)]
fn img() -> ImgRefMut<'static, u32> {
Img::new(unsafe { &mut BUFFER[..] }, WIDTH, HEIGHT)
}
fn blur_argb_16() { stackblur_iter::blur_argb(&mut img(), 16) }
fn blur_argb_128() { stackblur_iter::blur_argb(&mut img(), 128) }
fn blur_argb_1024() { stackblur_iter::blur_argb(&mut img(), 1024) }
fn blur_srgb_16() { stackblur_iter::blur_srgb(&mut img(), 16) }
fn blur_srgb_128() { stackblur_iter::blur_srgb(&mut img(), 128) }
fn blur_srgb_1024() { stackblur_iter::blur_srgb(&mut img(), 1024) }
iai::main!(
blur_argb_16,
blur_argb_128,
blur_argb_1024,
blur_srgb_16,
blur_srgb_128,
blur_srgb_1024
);