stackblur-iter 0.2.0

A fast, iterative, correct approach to Stackblur, resulting in a very smooth and high-quality output, with no edge bleeding
Documentation
use std::ops::{Add, AddAssign, Div, Mul, Sub, SubAssign};

#[derive(Copy, Clone, Eq, PartialEq, Debug, Default)]
pub struct StackBlurrableU32(pub u32);

impl Add for StackBlurrableU32 {
	type Output = Self;

	fn add(self, rhs: Self) -> Self::Output {
		Self(self.0.wrapping_add(rhs.0))
	}
}

impl Sub for StackBlurrableU32 {
	type Output = Self;

	fn sub(self, rhs: Self) -> Self::Output {
		Self(self.0.wrapping_sub(rhs.0))
	}
}

impl AddAssign for StackBlurrableU32 {
	fn add_assign(&mut self, rhs: Self) {
		self.0 = self.0.wrapping_add(rhs.0);
	}
}

impl SubAssign for StackBlurrableU32 {
	fn sub_assign(&mut self, rhs: Self) {
		self.0 = self.0.wrapping_sub(rhs.0);
	}
}

impl Mul<usize> for StackBlurrableU32 {
	type Output = Self;

	fn mul(self, rhs: usize) -> Self::Output {
		Self(self.0.wrapping_mul(rhs as u32))
	}
}

impl Div<usize> for StackBlurrableU32 {
	type Output = Self;

	fn div(self, rhs: usize) -> Self::Output {
		Self(self.0.wrapping_div(rhs as u32))
	}
}