#![cfg(feature = "model-editor")]
use st_zrt::{
ElementType, Environment, Graph, GraphOptimizationLevel, MemoryInfo, Model, Node, OwnedValue,
Session, SessionOptions, Tensor, TensorTypeAndShapeInfo, TypeInfo, ValueInfo,
};
#[test]
fn build_model_from_scratch_and_run() {
let env = Environment::new().expect("env");
let mem = MemoryInfo::cpu().expect("cpu mem");
let mut tsi = TensorTypeAndShapeInfo::new().expect("tsi");
tsi.set_element_type(ElementType::Float)
.expect("element type");
tsi.set_dimensions(&[1]).expect("dims");
let ty = TypeInfo::tensor(&tsi).expect("tensor type-info");
let x1 = ValueInfo::new("X1", &ty).expect("X1 value-info");
let x2 = ValueInfo::new("X2", &ty).expect("X2 value-info");
let y = ValueInfo::new("Y", &ty).expect("Y value-info");
let graph = Graph::new().expect("graph");
graph.set_inputs(vec![x1, x2]).expect("set inputs");
graph.set_outputs(vec![y]).expect("set outputs");
graph
.add_node(Node::new("Add", "", "add1", &["X1", "X2"], &["Y"]).expect("node"))
.expect("add node");
let model = Model::new(&[("", 21)]).expect("model");
model.add_graph(graph).expect("add graph");
let opts = SessionOptions::new().with_opt_level(GraphOptimizationLevel::All);
let sess = Session::from_model(&env, &model, opts).expect("session from model");
let x1buf = vec![2.0_f32];
let x2buf = vec![3.0_f32];
let x1v = Tensor::from_buffer(&x1buf, &[1], &mem).expect("X1 tensor");
let x2v = Tensor::from_buffer(&x2buf, &[1], &mem).expect("X2 tensor");
let inputs: [&dyn st_zrt::RunInput; 2] = [&x1v, &x2v];
let mut out: Vec<Option<OwnedValue>> = (0..sess.output_count()).map(|_| None).collect();
sess.run(&inputs, &mut out).expect("run");
let yv: &[f32] = out[0].as_ref().expect("output").as_slice().expect("read");
assert_eq!(yv.len(), 1, "Y is a float[1]");
assert!(
(yv[0] - 5.0).abs() < 1e-6,
"Y = Add(X1,X2) = 5.0, got {}",
yv[0]
);
assert_eq!(sess.input_count(), 2, "2 inputs X1,X2");
assert_eq!(sess.output_count(), 1, "1 output Y");
let opset = sess.opset_for_domain("").expect("opset for default domain");
eprintln!(
"built Add(X1,X2)->Y in pure Rust, ran it: 2.0 + 3.0 = {} (opset {})",
yv[0], opset
);
}