srs2dge-core 0.2.0

Simple Rust 2D Game Engine
Documentation
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pub use crate::{
    batch::prelude::*, buffer::prelude::*, color::*, frame::prelude::*, packer::prelude::*,
    shader::prelude::*, target::prelude::*, texture::prelude::*, *,
};

pub use winit::{
    event::VirtualKeyCode,
    event_loop::ControlFlow,
    window::{Window, WindowBuilder},
};