#include "softfloat.h"
float32_t c_add_f32(uint_fast8_t const mode, float32_t const a, float32_t const b) {
volatile uint_fast8_t const dflt = softfloat_roundingMode;
softfloat_roundingMode = mode;
volatile float32_t const temp = f32_add(a, b);
softfloat_roundingMode = dflt;
return temp;
}
float32_t c_sub_f32(uint_fast8_t const mode, float32_t const a, float32_t const b) {
volatile uint_fast8_t const dflt = softfloat_roundingMode;
softfloat_roundingMode = mode;
volatile float32_t const temp = f32_sub(a, b);
softfloat_roundingMode = dflt;
return temp;
}
float32_t c_mul_f32(uint_fast8_t const mode, float32_t const a, float32_t const b) {
volatile uint_fast8_t const dflt = softfloat_roundingMode;
softfloat_roundingMode = mode;
volatile float32_t const temp = f32_mul(a, b);
softfloat_roundingMode = dflt;
return temp;
}
float32_t c_div_f32(uint_fast8_t const mode, float32_t const a, float32_t const b) {
volatile uint_fast8_t const dflt = softfloat_roundingMode;
softfloat_roundingMode = mode;
volatile float32_t const temp = f32_div(a, b);
softfloat_roundingMode = dflt;
return temp;
}
float32_t c_fma_f32(uint_fast8_t const mode, float32_t const a, float32_t const b, float32_t const c) {
volatile uint_fast8_t const dflt = softfloat_roundingMode;
softfloat_roundingMode = mode;
volatile float32_t const temp = f32_mulAdd(a, b, c);
softfloat_roundingMode = dflt;
return temp;
}
float32_t c_sqrt_f32(uint_fast8_t const mode, float32_t const a) {
volatile uint_fast8_t const dflt = softfloat_roundingMode;
softfloat_roundingMode = mode;
volatile float32_t const temp = f32_sqrt(a);
softfloat_roundingMode = dflt;
return temp;
}