use std::env;
fn main() {
if cfg!(feature = "bundled") || pkg_config::find_library("sqlite3").is_err() {
let mut build = cc::Build::new();
build.file("source/sqlite3.c");
for (name, value) in env::vars() {
if name.starts_with("SQLITE_") {
build.define(&name, value.as_str());
}
}
build.compile("libsqlite3.a");
}
}