pub trait VersionAdapter: Send + Sync {
// Required methods
fn name(&self) -> &'static str;
fn detect<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<ExecutorVersion, AppError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn capabilities_for(
&self,
version: &ExecutorVersion,
) -> ExecutorCapabilities;
fn build_args(
&self,
prompt: &str,
caps: &ExecutorCapabilities,
compat_mode: CompatMode,
) -> Vec<String>;
fn parse_output(
&self,
raw_stdout: &str,
raw_stderr: &str,
exit_code: i32,
) -> ParsedOutput;
}Expand description
Trait for adapting spawn invocations to a particular executor’s version.
Required Methods§
Sourcefn name(&self) -> &'static str
fn name(&self) -> &'static str
Logical name of the executor (e.g. “codex”, “claude”, “opencode”).
Sourcefn detect<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<ExecutorVersion, AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn detect<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<ExecutorVersion, AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Detect the version by invoking <executor> --version and parsing the output.
Sourcefn capabilities_for(&self, version: &ExecutorVersion) -> ExecutorCapabilities
fn capabilities_for(&self, version: &ExecutorVersion) -> ExecutorCapabilities
Returns the capability matrix for the given version.
Sourcefn build_args(
&self,
prompt: &str,
caps: &ExecutorCapabilities,
compat_mode: CompatMode,
) -> Vec<String>
fn build_args( &self, prompt: &str, caps: &ExecutorCapabilities, compat_mode: CompatMode, ) -> Vec<String>
Build the CLI invocation arguments for a given prompt and capabilities.
Sourcefn parse_output(
&self,
raw_stdout: &str,
raw_stderr: &str,
exit_code: i32,
) -> ParsedOutput
fn parse_output( &self, raw_stdout: &str, raw_stderr: &str, exit_code: i32, ) -> ParsedOutput
Parses the executor output into structured items.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".