use crate::data::datatable::{DataColumn, DataRow, DataTable, DataValue};
use anyhow::Result;
use std::sync::Arc;
pub mod ascii_art;
pub mod literal_generators;
pub mod math_generators;
pub mod prime_generators;
pub mod random_generators;
pub mod sequence_generators;
pub mod string_generators;
pub trait TableGenerator: Send + Sync {
fn name(&self) -> &str;
fn columns(&self) -> Vec<DataColumn>;
fn generate(&self, args: Vec<DataValue>) -> Result<Arc<DataTable>>;
fn description(&self) -> &str;
fn arg_count(&self) -> usize;
}
pub struct GeneratorRegistry {
generators: std::collections::HashMap<String, Box<dyn TableGenerator>>,
}
impl GeneratorRegistry {
pub fn new() -> Self {
let mut registry = Self {
generators: std::collections::HashMap::new(),
};
registry.register_default_generators();
registry
}
fn register_default_generators(&mut self) {
use ascii_art::{AsciiArt, Banner, BigText};
use literal_generators::{Array, Values};
use math_generators::{Collatz, Factorials, PascalTriangle, Squares, TriangularNumbers};
use prime_generators::{Fibonacci, GeneratePrimes, PrimeFactors};
use random_generators::{GenerateUUIDs, RandomFloats, RandomIntegers};
use sequence_generators::{Dates, Range, Series};
use string_generators::{Chars, Lines, Split, Tokenize};
self.register(Box::new(Values));
self.register(Box::new(Array));
self.register(Box::new(Range));
self.register(Box::new(Series));
self.register(Box::new(Dates));
self.register(Box::new(Split));
self.register(Box::new(Tokenize));
self.register(Box::new(Chars));
self.register(Box::new(Lines));
self.register(Box::new(GeneratePrimes));
self.register(Box::new(PrimeFactors));
self.register(Box::new(Fibonacci));
self.register(Box::new(Collatz));
self.register(Box::new(PascalTriangle));
self.register(Box::new(TriangularNumbers));
self.register(Box::new(Squares));
self.register(Box::new(Factorials));
self.register(Box::new(RandomIntegers));
self.register(Box::new(RandomFloats));
self.register(Box::new(GenerateUUIDs));
self.register(Box::new(AsciiArt));
self.register(Box::new(BigText));
self.register(Box::new(Banner));
}
pub fn register(&mut self, generator: Box<dyn TableGenerator>) {
self.generators
.insert(generator.name().to_uppercase(), generator);
}
pub fn get(&self, name: &str) -> Option<&Box<dyn TableGenerator>> {
self.generators.get(&name.to_uppercase())
}
pub fn list(&self) -> Vec<&str> {
let mut names: Vec<&str> = self.generators.keys().map(|s| s.as_str()).collect();
names.sort();
names
}
pub fn list_generators_formatted(&self) -> String {
let mut output = String::new();
output.push_str("=== Available Generator Functions ===\n\n");
let mut sequence_gens = Vec::new();
let mut string_gens = Vec::new();
let mut math_gens = Vec::new();
let mut random_gens = Vec::new();
let mut utility_gens = Vec::new();
let mut ascii_gens = Vec::new();
for (name, gen) in &self.generators {
let entry = format!(" {} - {}", name, gen.description());
if name == "RANGE" || name == "SERIES" || name == "DATES" {
sequence_gens.push(entry);
} else if name == "SPLIT" || name == "TOKENIZE" || name == "CHARS" || name == "LINES" {
string_gens.push(entry);
} else if name == "ASCII_ART" || name == "BIG_TEXT" || name == "BANNER" {
ascii_gens.push(entry);
} else if name.starts_with("RANDOM_") {
random_gens.push(entry);
} else if name == "GENERATE_UUID" {
utility_gens.push(entry);
} else {
math_gens.push(entry);
}
}
if !sequence_gens.is_empty() {
sequence_gens.sort();
output.push_str("Sequence Generators:\n");
for entry in sequence_gens {
output.push_str(&format!("{}\n", entry));
}
output.push('\n');
}
if !string_gens.is_empty() {
string_gens.sort();
output.push_str("String Generators:\n");
for entry in string_gens {
output.push_str(&format!("{}\n", entry));
}
output.push('\n');
}
if !math_gens.is_empty() {
math_gens.sort();
output.push_str("Mathematical Generators:\n");
for entry in math_gens {
output.push_str(&format!("{}\n", entry));
}
output.push('\n');
}
if !random_gens.is_empty() {
random_gens.sort();
output.push_str("Random Generators:\n");
for entry in random_gens {
output.push_str(&format!("{}\n", entry));
}
output.push('\n');
}
if !ascii_gens.is_empty() {
ascii_gens.sort();
output.push_str("ASCII Art Generators:\n");
for entry in ascii_gens {
output.push_str(&format!("{}\n", entry));
}
output.push('\n');
}
if !utility_gens.is_empty() {
utility_gens.sort();
output.push_str("Utility Generators:\n");
for entry in utility_gens {
output.push_str(&format!("{}\n", entry));
}
output.push('\n');
}
output.push_str("Use: SELECT * FROM <generator>(<args>)\n");
output.push_str("Example: SELECT * FROM GENERATE_PRIMES(100)\n");
output
}
pub fn get_generator_help(&self, name: &str) -> Option<String> {
self.generators.get(&name.to_uppercase()).map(|gen| {
let mut help = String::new();
help.push_str(&format!("=== {} ===\n\n", name.to_uppercase()));
help.push_str(&format!("Description: {}\n", gen.description()));
help.push_str(&format!(
"Arguments: {} argument(s) expected\n",
gen.arg_count()
));
help.push_str("\nColumns:\n");
for col in gen.columns() {
help.push_str(&format!(" - {}\n", col.name));
}
help.push_str("\nExample:\n");
help.push_str(&format!(" SELECT * FROM {}(", name.to_uppercase()));
match name.to_uppercase().as_str() {
"GENERATE_PRIMES" => help.push_str("100"),
"FIBONACCI" => help.push_str("20"),
"PRIME_FACTORS" => help.push_str("1260"),
"COLLATZ" => help.push_str("7"),
"PASCAL_TRIANGLE" => help.push_str("5"),
"TRIANGULAR" | "SQUARES" | "FACTORIALS" => help.push_str("10"),
"RANDOM_INT" => help.push_str("10, 1, 100, 42"),
"RANDOM_FLOAT" => help.push_str("10, 0, 1, 42"),
"GENERATE_UUID" => help.push_str("5"),
"ASCII_ART" | "BIG_TEXT" => help.push_str("'SQL-CLI'"),
"BANNER" => help.push_str("'HELLO', '*'"),
_ => help.push_str("..."),
}
help.push_str(");\n");
help
})
}
}
pub fn create_single_column_table(
name: &str,
column_name: &str,
values: Vec<DataValue>,
) -> Arc<DataTable> {
let mut table = DataTable::new(name);
table.add_column(DataColumn::new(column_name));
for value in values {
table.add_row(DataRow::new(vec![value])).unwrap();
}
Arc::new(table)
}
pub fn create_two_column_table(
name: &str,
col1_name: &str,
col2_name: &str,
rows: Vec<(DataValue, DataValue)>,
) -> Arc<DataTable> {
let mut table = DataTable::new(name);
table.add_column(DataColumn::new(col1_name));
table.add_column(DataColumn::new(col2_name));
for (val1, val2) in rows {
table.add_row(DataRow::new(vec![val1, val2])).unwrap();
}
Arc::new(table)
}