sprocket_engine 0.2.1

A vulkan game engine
Documentation
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//! Defines math functions and constructs
//! Includes angle conversion
//! 2, 3, and 4 dimensional vectors

mod angles;
mod vec2;
mod vec3;
mod vec4;
pub use angles::*;
pub use vec2::Vec2;
pub use vec3::Vec3;
pub use vec4::Vec4;