spritesheet_detector 0.2.1

A library to analyze spritesheets and detect sprite dimensions and frame count.
Documentation
[[bin]]
name = "spritesheet_detector"
path = "src/main.rs"

[dependencies.image]
version = "0.25"

[dependencies.serde]
features = ["derive"]
optional = true
version = "1"

[features]
serde = ["dep:serde"]

[lib]
name = "spritesheet_detector"
path = "src/lib.rs"

[package]
authors = ["mirsella <mirsella@protonmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
description = "A library to analyze spritesheets and detect sprite dimensions and frame count."
edition = "2024"
keywords = ["gamedev", "bevy", "spritesheet", "animation"]
license = "MIT"
name = "spritesheet_detector"
readme = "README.md"
repository = "https://github.com/mirsella/spritesheet_detector"
version = "0.2.1"