use spraypaint::{color_level, set_color_level, ColorLevel, Colorize};
fn main() {
let level = color_level();
println!("Detected color level: {:?}", level);
println!();
println!("--- Rendering at detected level ---");
render_samples();
println!();
println!("--- Forcing TrueColor ---");
set_color_level(ColorLevel::TrueColor);
render_samples();
println!();
println!("--- Forcing Xterm256 ---");
set_color_level(ColorLevel::Xterm256);
render_samples();
println!();
println!("--- Forcing Basic16 ---");
set_color_level(ColorLevel::Basic16);
render_samples();
println!();
println!("--- Forcing No Color ---");
set_color_level(ColorLevel::None);
render_samples();
}
fn render_samples() {
"Truecolor RGB (255, 87, 51)".rgb(255, 87, 51).paint();
"Hex color #6c5ce7".hex("#6c5ce7").paint();
"Basic red".red().bold().paint();
}