use winit::application::ApplicationHandler;
use winit::event::WindowEvent;
use winit::event_loop::{ActiveEventLoop, ControlFlow};
use winit::window::{Window, WindowId};
use crate::platform;
use crate::{
Context, Pt, ScenePayloadTypeId, Spot, WindowConfig, take_quit_request,
take_scene_switch_request, with_graphics,
};
use std::rc::Rc;
use std::time::Duration;
#[cfg(not(target_arch = "wasm32"))]
use std::time::Instant;
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
use web_time::Instant;
type GraphicsInitState = platform::GraphicsInitState;
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
unsafe fn handle_wasm_graphics_init_result(
app_ptr: *mut App,
graphics_r: anyhow::Result<crate::graphics::Graphics>,
) {
match graphics_r {
Ok(graphics) => {
(*app_ptr).init_state = GraphicsInitState::Ready(Some(graphics));
}
Err(e) => {
web_sys::console::error_1(
&format!("[spot][wasm][init] Graphics::new failed: {:?}", e).into(),
);
(*app_ptr).init_state = GraphicsInitState::Failed;
}
}
if let Some(window) = (*app_ptr).window.as_ref() {
window.request_redraw();
}
}
pub(crate) struct App {
window: Option<Window>,
window_id: Option<WindowId>,
instance: wgpu::Instance,
surface: Option<wgpu::Surface<'static>>,
context: Context,
spot: Option<Box<dyn Spot>>,
scene_factory: Box<dyn Fn(&mut Context) -> Box<dyn Spot> + Send>,
window_config: WindowConfig,
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
canvas_id: Option<String>,
init_state: GraphicsInitState,
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
last_physical_size: Option<(u32, u32)>,
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
audio_initialized: bool,
scale_factor: f64,
previous: Option<Instant>,
lag: Duration,
fixed_dt: Duration,
}
impl App {
pub(crate) fn new<T: Spot + 'static>(window_config: WindowConfig) -> Self {
let instance = platform::create_wgpu_instance();
let audio = crate::audio::AudioSystem::new().expect("failed to initialize audio system");
let _ = platform::set_global_audio(audio);
Self {
window: None,
window_id: None,
instance,
surface: None,
context: Context::new(),
spot: None,
scene_factory: Box::new(|ctx| Box::new(T::initialize(ctx))),
window_config,
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
canvas_id: None,
init_state: GraphicsInitState::NotStarted,
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
last_physical_size: None,
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
audio_initialized: false,
scale_factor: 1.0,
previous: None,
lag: Duration::ZERO,
fixed_dt: Duration::from_secs_f64(1.0 / 60.0),
}
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
pub(crate) fn new_wasm<T: Spot + 'static>(
window_config: WindowConfig,
canvas_id: Option<String>,
) -> Self {
let instance = platform::create_wgpu_instance();
Self {
window: None,
window_id: None,
instance,
surface: None,
context: Context::new(),
spot: None,
scene_factory: Box::new(|ctx| Box::new(T::initialize(ctx))),
window_config,
canvas_id,
init_state: GraphicsInitState::NotStarted,
last_physical_size: None,
audio_initialized: false,
scale_factor: 1.0,
previous: None,
lag: Duration::ZERO,
fixed_dt: Duration::from_nanos(8_333_333),
}
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
fn init_audio_on_gesture(&mut self) {
if self.audio_initialized {
return;
}
self.audio_initialized = true;
match crate::audio::AudioSystem::new() {
Ok(audio) => {
let _ = platform::set_global_audio(audio);
}
Err(e) => {
web_sys::console::warn_1(&format!("[spot][wasm] Audio unavailable: {e:?}").into());
}
}
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
fn sync_canvas_resize(&mut self) {
use wasm_bindgen::JsCast;
let Some(window) = self.window.as_ref() else {
return;
};
let Some(surface) = self.surface.as_ref() else {
return;
};
let canvas = self.canvas_id.as_deref().and_then(|id| {
web_sys::window()
.and_then(|w| w.document())
.and_then(|d| d.get_element_by_id(id))
.and_then(|e| e.dyn_into::<web_sys::HtmlCanvasElement>().ok())
});
let Some(canvas) = canvas else {
return;
};
let rect = canvas.get_bounding_client_rect();
let css_w = rect.width();
let css_h = rect.height();
if !(css_w.is_finite() && css_h.is_finite()) {
return;
}
let dpr = self.scale_factor;
let w = ((css_w * dpr).round() as i64).max(1) as u32;
let h = ((css_h * dpr).round() as i64).max(1) as u32;
if self.last_physical_size == Some((w, h)) {
return;
}
self.last_physical_size = Some((w, h));
canvas.set_width(w);
canvas.set_height(h);
with_graphics(|g| g.resize(surface, w, h));
self.context.set_window_logical_size(
Pt::from_physical_px(w as f64, self.scale_factor),
Pt::from_physical_px(h as f64, self.scale_factor),
);
window.request_redraw();
}
}
impl ApplicationHandler for App {
fn resumed(&mut self, event_loop: &ActiveEventLoop) {
event_loop.set_control_flow(ControlFlow::Poll);
self.previous = Some(Instant::now());
self.lag = Duration::ZERO;
#[cfg(all(not(target_arch = "wasm32"), target_os = "android"))]
{
if let Some(window) = self.window.as_ref() {
self.scale_factor = window.scale_factor();
self.context.set_scale_factor(self.scale_factor);
let size = window.inner_size();
self.context.set_window_logical_size(
Pt::from_physical_px(size.width as f64, self.scale_factor),
Pt::from_physical_px(size.height as f64, self.scale_factor),
);
let surface_r = self.instance.create_surface(window);
match surface_r {
Ok(s) => {
let surface = unsafe {
std::mem::transmute::<wgpu::Surface<'_>, wgpu::Surface<'static>>(s)
};
self.surface = Some(surface);
if let Some(surface) = self.surface.as_ref() {
with_graphics(|g| g.resize(surface, size.width, size.height));
}
}
Err(e) => {
eprintln!(
"[spot][android][surface] recreate on resume failed: {:?}",
e
);
self.surface.take();
}
}
if let Some(spot) = self.spot.as_mut() {
spot.resumed(&mut self.context);
}
window.request_redraw();
return;
}
}
if self.window.is_some() && self.surface.is_none() {
if let Some(window) = self.window.as_ref() {
let size = window.inner_size();
let surface_r = self.instance.create_surface(window);
match surface_r {
Ok(s) => {
let surface = unsafe {
std::mem::transmute::<wgpu::Surface<'_>, wgpu::Surface<'static>>(s)
};
self.surface = Some(surface);
if let Some(surface) = self.surface.as_ref() {
with_graphics(|g| g.resize(surface, size.width, size.height));
}
}
Err(e) => {
eprintln!(
"[spot][android][surface] recreate on resume failed: {:?}",
e
);
self.surface.take();
}
}
if let Some(spot) = self.spot.as_mut() {
spot.resumed(&mut self.context);
}
window.request_redraw();
}
return;
}
if self.window.is_some() && self.surface.is_some() {
if let Some(window) = self.window.as_ref() {
if let Some(spot) = self.spot.as_mut() {
spot.resumed(&mut self.context);
}
window.request_redraw();
}
return;
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
web_sys::console::log_1(&"[spot][wasm] resumed".into());
}
let w = (self.window_config.width.0).max(1.0) as f64;
let h = (self.window_config.height.0).max(1.0) as f64;
let window = {
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
use wasm_bindgen::JsCast;
use winit::platform::web::WindowAttributesExtWebSys;
let canvas = self.canvas_id.as_deref().and_then(|id| {
web_sys::window()
.and_then(|w| w.document())
.and_then(|d| d.get_element_by_id(id))
.and_then(|e| e.dyn_into::<web_sys::HtmlCanvasElement>().ok())
});
event_loop
.create_window(
Window::default_attributes()
.with_title(self.window_config.title.clone())
.with_inner_size(winit::dpi::LogicalSize::new(w, h))
.with_resizable(self.window_config.resizable)
.with_canvas(canvas),
)
.expect("failed to create window")
}
#[cfg(not(all(target_arch = "wasm32", target_os = "unknown")))]
{
let mut attributes = Window::default_attributes()
.with_title(self.window_config.title.clone())
.with_resizable(self.window_config.resizable);
#[cfg(not(any(target_os = "ios", target_os = "android")))]
{
attributes = attributes.with_inner_size(winit::dpi::LogicalSize::new(w, h));
}
event_loop
.create_window(attributes)
.expect("failed to create window")
}
};
window.set_ime_allowed(true);
self.scale_factor = window.scale_factor();
self.context.set_scale_factor(self.scale_factor);
let size = window.inner_size();
self.context.set_window_logical_size(
Pt::from_physical_px(size.width as f64, self.scale_factor),
Pt::from_physical_px(size.height as f64, self.scale_factor),
);
self.window_id = Some(window.id());
self.window = Some(window);
#[cfg(all(not(target_arch = "wasm32"), target_os = "android"))]
{
let size = size;
for &backends in platform::PREFERRED_WGPU_BACKENDS {
self.instance = wgpu::Instance::new(&wgpu::InstanceDescriptor {
backends,
..Default::default()
});
let window = self.window.as_ref().expect("window");
let surface = unsafe {
let s = self
.instance
.create_surface(window)
.expect("failed to create surface");
std::mem::transmute::<wgpu::Surface<'_>, wgpu::Surface<'static>>(s)
};
self.surface = Some(surface);
self.init_state = GraphicsInitState::NotStarted;
let s = self.surface.as_ref().expect("surface");
platform::begin_graphics_init(
&mut self.init_state,
&self.instance,
s,
size.width,
size.height,
);
if !matches!(self.init_state, GraphicsInitState::Failed) {
break;
}
self.surface.take();
}
}
#[cfg(all(not(target_arch = "wasm32"), not(target_os = "android")))]
{
let window = self.window.as_ref().expect("window");
let surface = unsafe {
let s = self
.instance
.create_surface(window)
.expect("failed to create surface");
std::mem::transmute::<wgpu::Surface<'_>, wgpu::Surface<'static>>(s)
};
self.surface = Some(surface);
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
let window = self.window.as_ref().expect("window");
let surface = unsafe {
let s = self
.instance
.create_surface(window)
.expect("failed to create surface");
std::mem::transmute::<wgpu::Surface<'_>, wgpu::Surface<'static>>(s)
};
self.surface = Some(surface);
}
#[cfg(not(target_arch = "wasm32"))]
{
let s = self.surface.as_ref().expect("surface");
platform::begin_graphics_init(
&mut self.init_state,
&self.instance,
s,
size.width,
size.height,
);
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
let s = self.surface.as_ref().expect("surface");
let instance = self.instance.clone();
let surface_ptr: *const wgpu::Surface<'static> = s;
let app_ptr: *mut App = self;
let w = size.width;
let h = size.height;
platform::begin_graphics_init(
&mut self.init_state,
instance,
surface_ptr,
w,
h,
Box::new(move |graphics_r| unsafe {
handle_wasm_graphics_init_result(app_ptr, graphics_r)
}),
);
}
if let Some(window) = self.window.as_ref() {
if let Some(spot) = self.spot.as_mut() {
spot.resumed(&mut self.context);
}
window.request_redraw();
}
}
fn suspended(&mut self, _event_loop: &ActiveEventLoop) {
if let Some(spot) = self.spot.as_mut() {
spot.suspended(&mut self.context);
}
self.surface.take();
}
fn window_event(&mut self, event_loop: &ActiveEventLoop, _id: WindowId, event: WindowEvent) {
match event {
WindowEvent::CloseRequested => event_loop.exit(),
WindowEvent::Focused(focused) => {
self.context.input_mut().handle_focus(focused);
}
WindowEvent::Ime(ime) => {
self.context.input_mut().handle_ime(ime);
}
WindowEvent::ScaleFactorChanged { scale_factor, .. } => {
self.scale_factor = scale_factor;
self.context.set_scale_factor(self.scale_factor);
if let Some(window) = self.window.as_ref() {
let size = window.inner_size();
self.context.set_window_logical_size(
Pt::from_physical_px(size.width as f64, self.scale_factor),
Pt::from_physical_px(size.height as f64, self.scale_factor),
);
}
}
WindowEvent::Resized(new_size) => {
if let Some(surface) = self.surface.as_ref() {
with_graphics(|g| g.resize(surface, new_size.width, new_size.height));
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
self.last_physical_size = Some((new_size.width.max(1), new_size.height.max(1)));
}
self.context.set_window_logical_size(
Pt::from_physical_px(new_size.width as f64, self.scale_factor),
Pt::from_physical_px(new_size.height as f64, self.scale_factor),
);
}
WindowEvent::CursorMoved { position, .. } => {
let x = Pt::from_physical_px(position.x, self.scale_factor);
let y = Pt::from_physical_px(position.y, self.scale_factor);
self.context.input_mut().handle_cursor_moved(x, y);
}
WindowEvent::Touch(touch) => {
self.context
.input_mut()
.handle_touch(touch, self.scale_factor);
}
WindowEvent::MouseInput { state, button, .. } => {
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
self.init_audio_on_gesture();
platform::try_resume_audio();
}
self.context.input_mut().handle_mouse_input(state, button);
}
WindowEvent::MouseWheel { delta, .. } => {
self.context.input_mut().handle_mouse_wheel(delta);
}
WindowEvent::KeyboardInput { event, .. } => {
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
self.init_audio_on_gesture();
platform::try_resume_audio();
}
self.context
.input_mut()
.handle_keyboard_input(event.state, event.physical_key);
if matches!(event.state, winit::event::ElementState::Pressed) {
if let Some(text) = event.text.as_deref() {
for ch in text.chars() {
self.context.input_mut().handle_received_character(ch);
}
}
}
}
WindowEvent::RedrawRequested => {
#[cfg(all(not(target_arch = "wasm32"), target_os = "android"))]
if self.surface.is_none() {
if let Some(window) = self.window.as_ref() {
let size = window.inner_size();
let surface_r = self.instance.create_surface(window);
match surface_r {
Ok(s) => {
let surface = unsafe {
std::mem::transmute::<wgpu::Surface<'_>, wgpu::Surface<'static>>(
s,
)
};
self.surface = Some(surface);
if let Some(surface) = self.surface.as_ref() {
with_graphics(|g| g.resize(surface, size.width, size.height));
}
window.request_redraw();
return;
}
Err(e) => {
eprintln!(
"[spot][android][surface] recreate on redraw failed: {:?}",
e
);
self.surface.take();
window.request_redraw();
return;
}
}
}
}
if self.spot.is_none() {
if platform::finalize_graphics(&mut self.init_state) {
let spot = (self.scene_factory)(&mut self.context);
self.spot = Some(spot);
}
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
if self.spot.is_some() {
self.sync_canvas_resize();
}
}
if let Some(surface) = self.surface.as_ref() {
self.context.begin_frame();
if let Some(spot) = self.spot.as_mut() {
spot.draw(&mut self.context);
}
if let Some(request) = take_scene_switch_request() {
if let Some(payload) = request.payload {
self.context
.insert_resource_dyn(payload.type_id, payload.value);
self.context
.insert_resource(Rc::new(ScenePayloadTypeId(payload.type_id)));
} else if let Some(last) =
self.context.remove_resource::<ScenePayloadTypeId>()
{
if let Ok(last) = std::rc::Rc::try_unwrap(last) {
self.context.remove_resource_dyn(last.0);
}
}
if let Some(old_spot) = self.spot.take() {
old_spot.remove();
}
self.spot = Some((request.factory)(&mut self.context));
}
if self.spot.is_some() {
#[cfg(not(target_arch = "wasm32"))]
{
let r = with_graphics(|g| g.draw_context(surface, &self.context));
if let Some(Err(e)) = r {
match e {
wgpu::SurfaceError::Lost | wgpu::SurfaceError::Outdated => {
if let Some(window) = self.window.as_ref() {
let size = window.inner_size();
let surface_r = self.instance.create_surface(window);
match surface_r {
Ok(s) => {
let surface = unsafe {
std::mem::transmute::<
wgpu::Surface<'_>,
wgpu::Surface<'static>,
>(
s
)
};
self.surface = Some(surface);
if let Some(surface) = self.surface.as_ref() {
with_graphics(|g| {
g.resize(
surface,
size.width,
size.height,
)
});
}
}
Err(e) => {
eprintln!(
"[spot][android][surface] recreate after error failed: {:?}",
e
);
self.surface.take();
}
}
window.request_redraw();
}
}
wgpu::SurfaceError::OutOfMemory => {
event_loop.exit();
}
wgpu::SurfaceError::Timeout => {
if let Some(window) = self.window.as_ref() {
window.request_redraw();
}
}
wgpu::SurfaceError::Other => {
eprintln!("[spot][surface] other error: {:?}", e);
if let Some(window) = self.window.as_ref() {
window.request_redraw();
}
}
}
}
}
#[cfg(all(target_arch = "wasm32", target_os = "unknown"))]
{
let r = with_graphics(|g| g.draw_context(surface, &self.context));
if let Some(Err(e)) = r {
web_sys::console::error_1(
&format!("[spot][wasm][surface] {:?}", e).into(),
);
}
}
}
}
}
_ => {}
}
}
fn about_to_wait(&mut self, event_loop: &ActiveEventLoop) {
if take_quit_request() {
event_loop.exit();
return;
}
let now = Instant::now();
if let Some(previous) = self.previous.replace(now) {
let elapsed = now.duration_since(previous);
self.lag = self.lag.saturating_add(elapsed);
while self.lag >= self.fixed_dt {
if let Some(spot) = self.spot.as_mut() {
spot.update(&mut self.context, self.fixed_dt);
}
self.context.input_mut().end_frame();
self.lag = self.lag.saturating_sub(self.fixed_dt);
}
}
if let Some(window) = self.window.as_ref() {
window.request_redraw();
}
}
fn exiting(&mut self, _event_loop: &ActiveEventLoop) {
self.surface.take();
self.window.take();
}
}