pub struct TuneableTrackObject {Show 14 fields
pub acousticness: usize,
pub danceability: usize,
pub duration_ms: usize,
pub energy: usize,
pub instrumentalness: usize,
pub key: usize,
pub liveness: usize,
pub loudness: usize,
pub mode: usize,
pub popularity: usize,
pub speechiness: usize,
pub tempo: usize,
pub time_signature: usize,
pub valence: usize,
}Expand description
Fields§
§acousticness: usizeA confidence measure from 0.0 to 1.0 of whether the track is acoustic. 1.0 represents high confidence the track is acoustic.
danceability: usizeDanceability describes how suitable a track is for dancing based on a combination of musical elements including tempo, rhythm stability, beat strength, and overall regularity. A value of 0.0 is least danceable and 1.0 is most danceable.
duration_ms: usizeThe duration of the track in milliseconds.
energy: usizeEnergy is a measure from 0.0 to 1.0 and represents a perceptual measure of intensity and activity. Typically, energetic tracks feel fast, loud, and noisy. For example, death metal has high energy, while a Bach prelude scores low on the scale. Perceptual features contributing to this attribute include dynamic range, perceived loudness, timbre, onset rate, and general entropy.
instrumentalness: usizePredicts whether a track contains no vocals. “Ooh” and “aah” sounds are treated as instrumental in this context. Rap or spoken word tracks are clearly “vocal”. The closer the instrumentalness value is to 1.0, the greater likelihood the track contains no vocal content. Values above 0.5 are intended to represent instrumental tracks, but confidence is higher as the value approaches 1.0.
key: usizeThe key the track is in. Integers map to pitches using standard Pitch Class notation. E.g. 0 = C, 1 = C♯/D♭, 2 = D, and so on.
liveness: usizeDetects the presence of an audience in the recording. Higher liveness values represent an increased probability that the track was performed live. A value above 0.8 provides strong likelihood that the track is live.
loudness: usizeThe overall loudness of a track in decibels (dB). Loudness values are averaged across the entire track and are useful for comparing relative loudness of tracks. Loudness is the quality of a sound that is the primary psychological correlate of physical strength (amplitude). Values typical range between -60 and 0 db.
mode: usizeMode indicates the modality (major or minor) of a track, the type of scale from which its melodic content is derived. Major is represented by 1 and minor is 0.
popularity: usizeThe popularity of the track. The value will be between 0 and 100, with 100 being the most popular. The popularity is calculated by algorithm and is based, in the most part, on the total number of plays the track has had and how recent those plays are. Note: When applying track relinking via the market parameter, it is expected to find relinked tracks with popularities that do not match min_*, max_* and target_* popularities. These relinked tracks are accurate replacements for unplayable tracks with the expected popularity scores. Original, non-relinked tracks are available via the linked_from attribute of the relinked track response.
speechiness: usizeSpeechiness detects the presence of spoken words in a track. The more exclusively speech-like the recording (e.g. talk show, audio book, poetry), the closer to 1.0 the attribute value. Values above 0.66 describe tracks that are probably made entirely of spoken words. Values between 0.33 and 0.66 describe tracks that may contain both music and speech, either in sections or layered, including such cases as rap music. Values below 0.33 most likely represent music and other non-speech-like tracks.
tempo: usizeThe overall estimated tempo of a track in beats per minute (BPM). In musical terminology, tempo is the speed or pace of a given piece and derives directly from the average beat duration.
time_signature: usizeAn estimated overall time signature of a track. The time signature (meter) is a notational convention to specify how many beats are in each bar (or measure).
valence: usizeA measure from 0.0 to 1.0 describing the musical positiveness conveyed by a track. Tracks with high valence sound more positive (e.g. happy, cheerful, euphoric), while tracks with low valence sound more negative (e.g. sad, depressed, angry).
Trait Implementations§
Source§impl Clone for TuneableTrackObject
impl Clone for TuneableTrackObject
Source§fn clone(&self) -> TuneableTrackObject
fn clone(&self) -> TuneableTrackObject
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for TuneableTrackObject
impl Debug for TuneableTrackObject
Source§impl<'de> Deserialize<'de> for TuneableTrackObject
impl<'de> Deserialize<'de> for TuneableTrackObject
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl PartialEq for TuneableTrackObject
impl PartialEq for TuneableTrackObject
Source§impl Serialize for TuneableTrackObject
impl Serialize for TuneableTrackObject
impl Eq for TuneableTrackObject
impl StructuralPartialEq for TuneableTrackObject
Auto Trait Implementations§
impl Freeze for TuneableTrackObject
impl RefUnwindSafe for TuneableTrackObject
impl Send for TuneableTrackObject
impl Sync for TuneableTrackObject
impl Unpin for TuneableTrackObject
impl UnwindSafe for TuneableTrackObject
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key and return true if they are equal.