use crate::app::{App, SettingValue, SettingsCategory};
use ratatui::{
layout::{Constraint, Direction, Layout, Rect},
style::{Modifier, Style},
text::{Line, Span},
widgets::{Block, Borders, List, ListItem, Paragraph, Tabs},
Frame,
};
pub fn draw_settings(f: &mut Frame<'_>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Length(3), Constraint::Min(1), Constraint::Length(3), ])
.margin(2)
.split(f.size());
draw_category_tabs(f, app, chunks[0]);
draw_settings_list(f, app, chunks[1]);
draw_settings_help(f, app, chunks[2]);
}
fn draw_category_tabs(f: &mut Frame<'_>, app: &App, area: Rect) {
let titles: Vec<Line> = SettingsCategory::all()
.iter()
.map(|cat| Line::from(cat.name()))
.collect();
let selected = app.settings_category.index();
let tabs = Tabs::new(titles)
.select(selected)
.block(
Block::default()
.borders(Borders::ALL)
.title("Settings (←/→ to switch tabs)"),
)
.highlight_style(
Style::default()
.fg(app.user_config.theme.selected)
.add_modifier(Modifier::BOLD),
)
.style(Style::default().fg(app.user_config.theme.text));
f.render_widget(tabs, area);
}
fn draw_settings_list(f: &mut Frame<'_>, app: &App, area: Rect) {
let items: Vec<ListItem> = app
.settings_items
.iter()
.enumerate()
.map(|(i, setting)| {
let is_selected = i == app.settings_selected_index;
let is_editing = is_selected && app.settings_edit_mode;
let value_str = if is_editing {
match &setting.value {
SettingValue::Bool(v) => {
if *v {
"[●] On [ ] Off"
} else {
"[ ] On [●] Off"
}
.to_string()
}
_ => {
format!("{}▏", app.settings_edit_buffer)
}
}
} else {
match &setting.value {
SettingValue::Bool(v) => {
if *v { "[●] On" } else { "[○] Off" }.to_string()
}
SettingValue::Number(v) => v.to_string(),
SettingValue::String(v) => format!("\"{}\"", v),
SettingValue::Key(v) => format!("[{}]", v),
SettingValue::Color(v) => format!("■ {}", v),
SettingValue::Preset(v) => format!("◆ {} ◆", v), }
};
let name_style = if is_selected {
Style::default()
.fg(app.user_config.theme.selected)
.add_modifier(Modifier::BOLD)
} else {
Style::default().fg(app.user_config.theme.text)
};
let value_style = if is_editing {
Style::default()
.fg(app.user_config.theme.hint)
.add_modifier(Modifier::BOLD)
} else if is_selected {
Style::default().fg(app.user_config.theme.selected)
} else {
Style::default().fg(app.user_config.theme.inactive)
};
let indicator = if is_selected { "▶ " } else { " " };
let line = Line::from(vec![
Span::styled(indicator, name_style),
Span::styled(format!("{}: ", setting.name), name_style),
Span::styled(value_str, value_style),
]);
ListItem::new(line)
})
.collect();
let title = format!(
"{} Settings ({} items)",
app.settings_category.name(),
app.settings_items.len()
);
let list = List::new(items).block(
Block::default()
.borders(Borders::ALL)
.title(title)
.border_style(Style::default().fg(app.user_config.theme.inactive)),
);
f.render_widget(list, area);
}
fn draw_settings_help(f: &mut Frame<'_>, app: &App, area: Rect) {
let help_text = if app.settings_edit_mode {
match app.settings_items.get(app.settings_selected_index) {
Some(setting) => match &setting.value {
SettingValue::Bool(_) => "Space/Enter: Toggle | ←/→: Toggle | Esc: Cancel",
SettingValue::Number(_) => {
"↑/↓: Increment/Decrement | Type numbers | Enter: Confirm | Esc: Cancel"
}
_ => "Type to edit | Enter: Confirm | Esc: Cancel",
},
None => "",
}
} else {
"↑/↓: Select | ←/→: Switch Tab | Enter: Toggle/Edit | Alt-S: Save | Esc/q: Exit"
};
let help = Paragraph::new(help_text)
.style(Style::default().fg(app.user_config.theme.hint))
.block(
Block::default()
.borders(Borders::ALL)
.title("Controls")
.border_style(Style::default().fg(app.user_config.theme.inactive)),
);
f.render_widget(help, area);
}