extern crate splines;
use splines::{Interpolation, Key, Spline};
fn main() {
let keys = vec![
Key::new(0., 0., Interpolation::default()),
Key::new(5., 1., Interpolation::default()),
];
let spline = Spline::from_vec(keys);
println!("value at 0: {:?}", spline.clamped_sample(0.));
println!("value at 3: {:?}", spline.clamped_sample(3.));
}