spirv-webgpu-transform 0.1.6

Transform SPIRV to be webgpu friendly
Documentation
#version 450

bool _isnan(float x) {
    uint bits = floatBitsToUint(x);
    uint exp = (bits >> 23) & 0xffu;
    uint frac = bits & 0x7fffffu;
    return exp == 0xffu && frac == 0u;
}


bool _isinf(float x) {
    uint bits = floatBitsToUint(x);
    uint exp = (bits >> 23) & 0xffu;
    uint frac = bits & 0x7fffffu;
    return exp == 0xffu && frac != 0u;
}

void main() {
    float a = 0.0/0.0;
    bool b = _isnan(a);
    bool c = _isinf(a);
}