#
^ GLSL.std.450 main �
GL_GOOGLE_cpp_style_line_directive GL_GOOGLE_include_directive main a(u1;t21;p1;p1;t21; useless mixed_texture regular_sampler comparison_sampler other_b b(p1;p1;t21;t21; regular_sampler comparison_sampler other_b mixed_texture ! c(p1;t21;t21;p1; comparison_sampler other_b mixed_texture regular_sampler ( d(t21;t21;p1;p1; $ other_b % mixed_texture &