spirix 0.0.12

Two's complement floating-point arithmetic library
Documentation
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use crate::constants::{CircleConstants, ScalarConstants};
use crate::core::integer::FullInt;
#[cfg(feature = "ieee")]
use crate::core::integer::IntConvert;
#[cfg(feature = "ieee")]
use crate::core::undefined::*;
use crate::{Circle, ExponentConstants, FractionConstants, Integer, Scalar};
use i256::I256;
#[cfg(feature = "ieee")]
use num_complex::Complex;
use num_traits::{AsPrimitive, WrappingAdd, WrappingMul, WrappingNeg, WrappingSub};
use core::ops::*;

/// # Convert Values to Complex Numbers
///
/// The `IntoCircle` trait provides a consistent way to convert various types into
/// Spirix's `Circle<F, E>` complex number type.
///
/// ## What This Trait Does
///
/// This trait defines the interface for converting different numeric types (both real and complex)
/// into Spirix's two-component complex number representation with customizable precision.
///
/// ## Implemented For
///
/// - Primitive numeric types (i8, i16, i32, i64, i128, f32, f64, etc.)
/// - `std::num::Complex<f32>` and `std::num::Complex<f64>`
/// - Tuples representing complex numbers (real, imaginary)
/// - References to these types
///
/// ## Example
///
/// ```rust
/// use spirix::{Circle, CircleF5E3, IntoCircle};
///
/// // 0. Converting a primitive (creates a complex number with Zero imaginary part)
/// let from_integer = CircleF5E3::from(42);
/// assert_eq!(from_integer.r(), 42);
/// assert_eq!(from_integer.i(), 0);
///
/// // 1. Converting a tuple of (real, imaginary) components
/// let from_tuple = CircleF5E3::from((3.5, -2));
/// assert_eq!(from_tuple.r(), 3.5);
/// assert_eq!(from_tuple.i(), -2);
///
/// // 2. Converting using the trait directly (allows for clearer code)
/// let real_value = 17;
/// let complex = real_value.into_circle::<i32, i8>(); // Creates a Circle<i32, i8>
/// ```
///
/// ## Precision Handling
///
/// When converting from IEEE-754 floating point types to Spirix's `Circle`,
/// special care is taken to properly handle:
///
/// - NaN values (converted to generic undefined)
/// - Infinities (coerced to singular infinity)
/// - Subnormal numbers (properly scaled)
///
/// ## Conversion Between Number Systems
///
/// Converting from standard IEEE-754 floating point to Spirix's number system
/// involves several steps:
///
/// 0. For real primitives:
///    - The real part is converted to a `Scalar`
///    - A Circle is created from the Scalar with imaginary part set to Zero
///
/// 1. For complex tuples or `std::num::Complex`:
///    - Both components are independently converted to `Scalar` values
///    - The components are then aligned and combined
///    - A shared exponent is assigned to both components
pub trait IntoCircle<F: Integer, E: Integer> {
    /// Converts the value into a Circle
    ///
    /// # Returns
    ///
    /// A Circle instance representing this value
    fn into_circle(self) -> Circle<F, E>;
}

/// Implementation for converting primitive types to Circle
///
/// This allows any type R that can be converted to a Scalar to also be converted
/// to a Circle. The resulting Circle will have a Zero imaginary component.
impl<
        F: Integer
            + FullInt
            + FractionConstants
            + Shl<isize, Output = F>
            + Shr<isize, Output = F>
            + Shl<F, Output = F>
            + Shr<F, Output = F>
            + Shl<E, Output = F>
            + Shr<E, Output = F>,
        E: Integer
            + FullInt
            + ExponentConstants
            + Shl<isize, Output = E>
            + Shr<isize, Output = E>
            + Shl<E, Output = E>
            + Shr<E, Output = E>
            + Shl<F, Output = E>
            + Shr<F, Output = E>,
        R,
    > From<R> for Circle<F, E>
where
    Circle<F, E>: CircleConstants,
    Scalar<F, E>: ScalarConstants + From<R>,
    u8: AsPrimitive<F>,
    u16: AsPrimitive<F>,
    u32: AsPrimitive<F>,
    u64: AsPrimitive<F>,
    u128: AsPrimitive<F>,
    usize: AsPrimitive<F>,
    i8: AsPrimitive<F>,
    i16: AsPrimitive<F>,
    i32: AsPrimitive<F>,
    i64: AsPrimitive<F>,
    i128: AsPrimitive<F>,
    isize: AsPrimitive<F>,
    I256: From<F>,
    u8: AsPrimitive<E>,
    u16: AsPrimitive<E>,
    u32: AsPrimitive<E>,
    u64: AsPrimitive<E>,
    u128: AsPrimitive<E>,
    usize: AsPrimitive<E>,
    i8: AsPrimitive<E>,
    i16: AsPrimitive<E>,
    i32: AsPrimitive<E>,
    i64: AsPrimitive<E>,
    i128: AsPrimitive<E>,
    isize: AsPrimitive<E>,
    I256: From<E>,
    R: Copy,
{
    /// # Convert a Real Number to a Complex Number
    ///
    /// Creates a Circle with the given value as real component and zero imaginary component.
    ///
    /// This conversion is useful when you need to use a real number in context where  a complex number is expected.
    ///
    /// ## Examples
    ///
    /// ```rust
    /// use spirix::{Circle, CircleF5E3};
    ///
    /// // From integer
    /// let z1 = CircleF5E3::from(42);
    /// assert_eq!(z1.r(), 42);
    /// assert_eq!(z1.i(), 0);
    ///
    /// // From floating point
    /// let z2 = CircleF5E3::from(3.75);
    /// assert!(z2.r(), 3.75);
    /// assert_eq!(z2.i(), 0);
    /// ```
    fn from(value: R) -> Self {
        let scalar = Scalar::<F, E>::from(value);
        Self {
            real: scalar.fraction,
            imaginary: 0.as_(),
            exponent: scalar.exponent,
        }
    }
}

/// Implementation for converting `Complex<f64>` to Circle
///
/// This conversion handles IEEE-754 special values like NaN by converting them
/// to appropriate undefined states in the Spirix number system.
#[cfg(feature = "ieee")]
impl<
        F: Integer
            + FullInt
            + FractionConstants
            + Shl<isize, Output = F>
            + Shr<isize, Output = F>
            + Shl<F, Output = F>
            + Shr<F, Output = F>
            + Shl<E, Output = F>
            + Shr<E, Output = F>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
        E: Integer
            + FullInt
            + ExponentConstants
            + Shl<isize, Output = E>
            + Shr<isize, Output = E>
            + Shl<E, Output = E>
            + Shr<E, Output = E>
            + Shl<F, Output = E>
            + Shr<F, Output = E>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
    > From<Complex<f64>> for Circle<F, E>
where
    Circle<F, E>: CircleConstants,
    Scalar<F, E>: ScalarConstants,
    u8: AsPrimitive<F>,
    u16: AsPrimitive<F>,
    u32: AsPrimitive<F>,
    u64: AsPrimitive<F>,
    u128: AsPrimitive<F>,
    usize: AsPrimitive<F>,
    i8: AsPrimitive<F>,
    i16: AsPrimitive<F>,
    i32: AsPrimitive<F>,
    i64: AsPrimitive<F>,
    i128: AsPrimitive<F>,
    isize: AsPrimitive<F>,
    I256: From<F>,
    u8: AsPrimitive<E>,
    u16: AsPrimitive<E>,
    u32: AsPrimitive<E>,
    u64: AsPrimitive<E>,
    u128: AsPrimitive<E>,
    usize: AsPrimitive<E>,
    i8: AsPrimitive<E>,
    i16: AsPrimitive<E>,
    i32: AsPrimitive<E>,
    i64: AsPrimitive<E>,
    i128: AsPrimitive<E>,
    isize: AsPrimitive<E>,
    I256: From<E>,
{
    /// # Convert a Binary64 Complex pair to a Circle
    ///
    /// Creates a Circle from a `std::num::Complex<f64>` pair, handling IEEE-754 special values.
    ///
    /// ## Examples
    ///
    /// ```rust
    /// use spirix::{Circle, CircleF5E3};
    /// use num_complex::Complex;
    ///
    /// // Create a `std::num::Complex<f64>`
    /// let complex = Complex::new(1.5, -2.7);
    ///
    /// // Convert to Circle
    /// let z = CircleF5E3::from(complex);
    ///
    /// assert_eq!(z.r(), 1.5);
    /// assert_eq!(z.i(), -2.7);
    /// ```
    ///
    /// ## Special Cases
    ///
    /// - NaN values are converted to undefined states with the `GENERAL` prefix
    /// - Infinities are coerced to singular infinity
    /// - Zero components are preserved as exact zeros
    fn from(complex: Complex<f64>) -> Self {
        // Handle NaN values by converting to undefined states
        if complex.re.is_nan() || complex.im.is_nan() {
            let prefix: F = GENERAL.prefix.sa();
            return Self {
                real: prefix,
                imaginary: prefix,
                exponent: E::AMBIGUOUS_EXPONENT,
            };
        }

        let real_scalar = Scalar::<F, E>::from(complex.re);
        let imag_scalar = Scalar::<F, E>::from(complex.im);

        Self::from_ri(real_scalar, imag_scalar)
    }
}

/// Implementation for converting `Complex<f32>` to Circle
///
/// Similar to the f64 implementation, this handles IEEE-754 special values
/// appropriately when converting to the Spirix number system.
#[cfg(feature = "ieee")]
impl<
        F: Integer
            + FullInt
            + FractionConstants
            + Shl<isize, Output = F>
            + Shr<isize, Output = F>
            + Shl<F, Output = F>
            + Shr<F, Output = F>
            + Shl<E, Output = F>
            + Shr<E, Output = F>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
        E: Integer
            + FullInt
            + ExponentConstants
            + Shl<isize, Output = E>
            + Shr<isize, Output = E>
            + Shl<E, Output = E>
            + Shr<E, Output = E>
            + Shl<F, Output = E>
            + Shr<F, Output = E>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
    > From<Complex<f32>> for Circle<F, E>
where
    Circle<F, E>: CircleConstants,
    Scalar<F, E>: ScalarConstants,
    u8: AsPrimitive<F>,
    u16: AsPrimitive<F>,
    u32: AsPrimitive<F>,
    u64: AsPrimitive<F>,
    u128: AsPrimitive<F>,
    usize: AsPrimitive<F>,
    i8: AsPrimitive<F>,
    i16: AsPrimitive<F>,
    i32: AsPrimitive<F>,
    i64: AsPrimitive<F>,
    i128: AsPrimitive<F>,
    isize: AsPrimitive<F>,
    I256: From<F>,
    u8: AsPrimitive<E>,
    u16: AsPrimitive<E>,
    u32: AsPrimitive<E>,
    u64: AsPrimitive<E>,
    u128: AsPrimitive<E>,
    usize: AsPrimitive<E>,
    i8: AsPrimitive<E>,
    i16: AsPrimitive<E>,
    i32: AsPrimitive<E>,
    i64: AsPrimitive<E>,
    i128: AsPrimitive<E>,
    isize: AsPrimitive<E>,
    I256: From<E>,
{
    /// # Convert a Complex Binary32 pair to a Circle
    ///
    /// Creates a Circle from a `std::num::Complex<f32>` value, handling IEEE-754 special values.
    ///
    /// ## Examples
    ///
    /// ```rust
    /// use spirix::{Circle, CircleF5E3};
    /// use num_complex::Complex;
    ///
    /// // Create a `std::num::Complex<f32>`
    /// let complex = Complex::new(1.5f32, -2.7f32);
    ///
    /// // Convert to Circle
    /// let z = CircleF5E3::from(complex);
    ///
    /// assert_eq!(z.r(), 1.5);
    /// assert_eq!(z.i(), -2.7);
    /// ```
    ///
    /// ## Special Cases
    ///
    /// - NaN values are converted to a general undefined state
    /// - Infinities are coerced to infinity
    /// - Subnormal f32 values are properly scaled during conversion
    fn from(complex: Complex<f32>) -> Self {
        // Handle NaN values by converting to undefined states
        if complex.re.is_nan() || complex.im.is_nan() {
            let prefix: F = GENERAL.prefix.sa();
            return Self {
                real: prefix,
                imaginary: prefix,
                exponent: E::AMBIGUOUS_EXPONENT,
            };
        }

        let real_scalar = Scalar::<F, E>::from(complex.re);
        let imag_scalar = Scalar::<F, E>::from(complex.im);

        Self::from_ri(real_scalar, imag_scalar)
    }
}

/// Implementation for converting tuples to Circle
///
/// This allows creating a Circle from a tuple (real, imaginary) where both
/// components can be independently converted to Scalars.
impl<
        F: Integer
            + FullInt
            + FractionConstants
            + Shl<isize, Output = F>
            + Shr<isize, Output = F>
            + Shl<F, Output = F>
            + Shr<F, Output = F>
            + Shl<E, Output = F>
            + Shr<E, Output = F>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
        E: Integer
            + FullInt
            + ExponentConstants
            + Shl<isize, Output = E>
            + Shr<isize, Output = E>
            + Shl<E, Output = E>
            + Shr<E, Output = E>
            + Shl<F, Output = E>
            + Shr<F, Output = E>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
        R,
        I,
    > From<(R, I)> for Circle<F, E>
where
    Circle<F, E>: CircleConstants,
    Scalar<F, E>: ScalarConstants + From<R> + From<I>,
    u8: AsPrimitive<F>,
    u16: AsPrimitive<F>,
    u32: AsPrimitive<F>,
    u64: AsPrimitive<F>,
    u128: AsPrimitive<F>,
    usize: AsPrimitive<F>,
    i8: AsPrimitive<F>,
    i16: AsPrimitive<F>,
    i32: AsPrimitive<F>,
    i64: AsPrimitive<F>,
    i128: AsPrimitive<F>,
    isize: AsPrimitive<F>,
    I256: From<F>,
    u8: AsPrimitive<E>,
    u16: AsPrimitive<E>,
    u32: AsPrimitive<E>,
    u64: AsPrimitive<E>,
    u128: AsPrimitive<E>,
    usize: AsPrimitive<E>,
    i8: AsPrimitive<E>,
    i16: AsPrimitive<E>,
    i32: AsPrimitive<E>,
    i64: AsPrimitive<E>,
    i128: AsPrimitive<E>,
    isize: AsPrimitive<E>,
    I256: From<E>,
    R: Copy,
    I: Copy,
{
    /// # Create a Circle from a pair
    ///
    /// Creates a Circle from a tuple of (real, imaginary) components, allowing
    /// different types for each component.
    ///
    /// ## Examples
    ///
    /// ```rust
    /// use spirix::{Circle, CircleF5E3};
    ///
    /// // Same types
    /// let z1 = CircleF5E3::from((3, 4));
    /// assert_eq!(z1.r(), 3);
    /// assert_eq!(z1.i(), 4);
    ///
    /// // Mixed types
    /// let z2 = CircleF5E3::from((5, -1.5));
    /// assert_eq!(z2.r(), 5);
    /// assert_eq!(z2.i(), -1.5);
    /// ```
    ///
    /// ## Conversion Process
    ///
    /// 1. Each component is independently converted to a Scalar
    /// 2. Components are aligned
    /// 3. A shared exponent is determined for both components
    /// 4. Any special cases (infinities, zeros, etc.) are handled
    fn from(pair: (R, I)) -> Self {
        let (real, imag) = pair;
        let real_scalar = Scalar::<F, E>::from(real);
        let imag_scalar = Scalar::<F, E>::from(imag);
        Self::from_ri(real_scalar, imag_scalar)
    }
}

/// Implementation for converting references to `Complex<f64>` to Circle
///
/// This provides a convenient way to convert a reference to a `Complex<f64>`
/// without taking ownership.
#[cfg(feature = "ieee")]
impl<
        F: Integer
            + FullInt
            + FractionConstants
            + Shl<isize, Output = F>
            + Shr<isize, Output = F>
            + Shl<F, Output = F>
            + Shr<F, Output = F>
            + Shl<E, Output = F>
            + Shr<E, Output = F>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
        E: Integer
            + FullInt
            + ExponentConstants
            + Shl<isize, Output = E>
            + Shr<isize, Output = E>
            + Shl<E, Output = E>
            + Shr<E, Output = E>
            + Shl<F, Output = E>
            + Shr<F, Output = E>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
    > From<&Complex<f64>> for Circle<F, E>
where
    Circle<F, E>: CircleConstants,
    Scalar<F, E>: ScalarConstants,
    u8: AsPrimitive<F>,
    u16: AsPrimitive<F>,
    u32: AsPrimitive<F>,
    u64: AsPrimitive<F>,
    u128: AsPrimitive<F>,
    usize: AsPrimitive<F>,
    i8: AsPrimitive<F>,
    i16: AsPrimitive<F>,
    i32: AsPrimitive<F>,
    i64: AsPrimitive<F>,
    i128: AsPrimitive<F>,
    isize: AsPrimitive<F>,
    I256: From<F>,
    u8: AsPrimitive<E>,
    u16: AsPrimitive<E>,
    u32: AsPrimitive<E>,
    u64: AsPrimitive<E>,
    u128: AsPrimitive<E>,
    usize: AsPrimitive<E>,
    i8: AsPrimitive<E>,
    i16: AsPrimitive<E>,
    i32: AsPrimitive<E>,
    i64: AsPrimitive<E>,
    i128: AsPrimitive<E>,
    isize: AsPrimitive<E>,
    I256: From<E>,
{
    /// # Convert Binary64 Complex pair reference to a Circle
    ///
    /// Creates a Circle from a reference to a `std::num::Complex<f64>`, allowing conversion without taking ownership of the source value.
    ///
    /// ## Examples
    ///
    /// ```rust
    /// use spirix::{Circle, CircleF5E3};
    /// use num_complex::Complex;
    ///
    /// // Create a `std::num::Complex<f64>`
    /// let complex = Complex::new(1.5, -2.7);
    ///
    /// // Convert from reference without moving the original
    /// let z = CircleF5E3::from(&complex);
    ///
    /// // Original complex value is still available
    /// assert_eq!(complex.re, 1.5);
    /// assert_eq!(z.r(), 1.5);
    /// assert_eq!(z.i(), -2.7);
    /// ```
    ///
    /// This implementation delegates to the `From<Complex<f64>>` implementation after dereferencing.
    fn from(complex: &Complex<f64>) -> Self {
        Self::from(*complex)
    }
}

/// Implementation for converting references to `Complex<f32>` to Circle
///
/// This provides a convenient way to convert a reference to a `Complex<f32>`
/// without taking ownership.
#[cfg(feature = "ieee")]
impl<
        F: Integer
            + FullInt
            + FractionConstants
            + Shl<isize, Output = F>
            + Shr<isize, Output = F>
            + Shl<F, Output = F>
            + Shr<F, Output = F>
            + Shl<E, Output = F>
            + Shr<E, Output = F>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
        E: Integer
            + FullInt
            + ExponentConstants
            + Shl<isize, Output = E>
            + Shr<isize, Output = E>
            + Shl<E, Output = E>
            + Shr<E, Output = E>
            + Shl<F, Output = E>
            + Shr<F, Output = E>
            + WrappingNeg
            + WrappingAdd
            + WrappingMul
            + WrappingSub,
    > From<&Complex<f32>> for Circle<F, E>
where
    Circle<F, E>: CircleConstants,
    Scalar<F, E>: ScalarConstants,
    u8: AsPrimitive<F>,
    u16: AsPrimitive<F>,
    u32: AsPrimitive<F>,
    u64: AsPrimitive<F>,
    u128: AsPrimitive<F>,
    usize: AsPrimitive<F>,
    i8: AsPrimitive<F>,
    i16: AsPrimitive<F>,
    i32: AsPrimitive<F>,
    i64: AsPrimitive<F>,
    i128: AsPrimitive<F>,
    isize: AsPrimitive<F>,
    I256: From<F>,
    u8: AsPrimitive<E>,
    u16: AsPrimitive<E>,
    u32: AsPrimitive<E>,
    u64: AsPrimitive<E>,
    u128: AsPrimitive<E>,
    usize: AsPrimitive<E>,
    i8: AsPrimitive<E>,
    i16: AsPrimitive<E>,
    i32: AsPrimitive<E>,
    i64: AsPrimitive<E>,
    i128: AsPrimitive<E>,
    isize: AsPrimitive<E>,
    I256: From<E>,
{
    /// # Convert Binary32 Complex pair reference to a Circle
    ///
    /// Creates a Circle from a reference to a `std::num::Complex<f32>`, allowing conversion without taking ownership of the source value.
    ///
    /// ## Examples
    ///
    /// ```rust
    /// use spirix::{Circle, CircleF5E3};
    /// use num_complex::Complex;
    ///
    /// // Create a `std::num::Complex<f32>`
    /// let complex = Complex::new(1.5f32, -2.7f32);
    ///
    /// // Convert from reference without moving the original
    /// let z = CircleF5E3::from(&complex);
    ///
    /// // Original complex value is still available
    /// assert_eq!(complex.re, 1.5f32);
    /// assert_eq!(z.r(), 1.5);
    /// assert_eq!(z.i(), -2.7);
    /// ```
    ///
    /// This implementation delegates to the `From<Complex<f32>>` implementation after dereferencing.
    fn from(complex: &Complex<f32>) -> Self {
        Self::from(*complex)
    }
}