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// Spine Runtimes License Agreement
// Last updated April 5, 2025. Replaces all prior versions.
//
// Copyright (c) 2013-2025, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software
// or otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//! Animation playback: curve sampling, timeline application, and
//! [`AnimationState`].
//!
//! The timeline data lives in [`crate::data::animation`]; this module reads
//! it and writes the resulting values into a
//! [`Skeleton`][crate::skeleton::Skeleton].
pub use crate;
pub use ;
pub use ;
pub use ;
use crateEventId;
/// A keyframe event that fired between the last and current apply time.
/// Copies the key's values from [`AnimationEvent`][crate::data::AnimationEvent].
/// What a timeline mixes from before and between its keys.
/// Floats per bezier segment in `CurveFrames::curves`: 9 (x, y) samples.
///
/// `curves` holds one curve-type code per frame, then the bezier samples.
/// A frame's code is [`CURVE_LINEAR`], [`CURVE_STEPPED`], or
/// [`CURVE_BEZIER`] plus the index of its first channel's samples in
/// `curves`; later channels follow at `BEZIER_SIZE` strides.
pub const BEZIER_SIZE: usize = 18;
/// Linear interpolation curve-type code.
pub const CURVE_LINEAR: i32 = 0;
/// Stepped (no interpolation) curve-type code.
pub const CURVE_STEPPED: i32 = 1;
/// Bezier curve-type code. The stored value is this plus the sample index
/// in `CurveFrames::curves`.
pub const CURVE_BEZIER: i32 = 2;