Struct spine_data::spine::AnimationDeform
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pub struct AnimationDeform { pub time: f64, pub vertices: Vec<f64>, pub offset: u64, pub curve: Interpolation, }
Fields
time: f64
vertices: Vec<f64>
offset: u64
curve: Interpolation
Trait Implementations
impl Clone for AnimationDeform
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fn clone(&self) -> AnimationDeform
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more