spinal 0.0.1

A 2D animation engine for Spine.
Documentation
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use crate::binary::BinaryParser;
use crate::skeleton::Animation;
use nom::IResult;

impl BinaryParser {
    // pub fn animation(&self) -> impl FnMut(&[u8]) -> IResult<&[u8], Animation> {
    //     todo!()
    // }
}