spin-sync 0.3.2

Synchronization primitives using spinlock. The interface resembles std::sync. The constructors of public structs are const; i.e. it is possible to declare static Mutex<T> as long as T can be build statically.
Documentation
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</pre><div class="example-wrap"><pre class="rust ">
<span class="comment">// Copyright 2020 Shin Yoshida</span>
<span class="comment">//</span>
<span class="comment">// &quot;LGPL-3.0-or-later OR Apache-2.0 OR BSD-2-Clause&quot;</span>
<span class="comment">//</span>
<span class="comment">// This is part of spin-sync</span>
<span class="comment">//</span>
<span class="comment">//  spin-sync is free software: you can redistribute it and/or modify</span>
<span class="comment">//  it under the terms of the GNU Lesser General Public License as published by</span>
<span class="comment">//  the Free Software Foundation, either version 3 of the License, or</span>
<span class="comment">//  (at your option) any later version.</span>
<span class="comment">//</span>
<span class="comment">//  spin-sync is distributed in the hope that it will be useful,</span>
<span class="comment">//  but WITHOUT ANY WARRANTY; without even the implied warranty of</span>
<span class="comment">//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</span>
<span class="comment">//  GNU Lesser General Public License for more details.</span>
<span class="comment">//</span>
<span class="comment">//  You should have received a copy of the GNU Lesser General Public License</span>
<span class="comment">//  along with spin-sync.  If not, see &lt;http://www.gnu.org/licenses/&gt;.</span>
<span class="comment">//</span>
<span class="comment">//</span>
<span class="comment">// Licensed under the Apache License, Version 2.0 (the &quot;License&quot;);</span>
<span class="comment">// you may not use this file except in compliance with the License.</span>
<span class="comment">// You may obtain a copy of the License at</span>
<span class="comment">//</span>
<span class="comment">//     http://www.apache.org/licenses/LICENSE-2.0</span>
<span class="comment">//</span>
<span class="comment">// Unless required by applicable law or agreed to in writing, software</span>
<span class="comment">// distributed under the License is distributed on an &quot;AS IS&quot; BASIS,</span>
<span class="comment">// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.</span>
<span class="comment">// See the License for the specific language governing permissions and</span>
<span class="comment">// limitations under the License.</span>
<span class="comment">//</span>
<span class="comment">//</span>
<span class="comment">// Redistribution and use in source and binary forms, with or without modification, are permitted</span>
<span class="comment">// provided that the following conditions are met:</span>
<span class="comment">//</span>
<span class="comment">// 1. Redistributions of source code must retain the above copyright notice, this list of</span>
<span class="comment">//    conditions and the following disclaimer.</span>
<span class="comment">// 2. Redistributions in binary form must reproduce the above copyright notice, this</span>
<span class="comment">//    list of conditions and the following disclaimer in the documentation and/or other</span>
<span class="comment">//    materials provided with the distribution.</span>
<span class="comment">//</span>
<span class="comment">// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &quot;AS IS&quot; AND</span>
<span class="comment">// ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED</span>
<span class="comment">// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.</span>
<span class="comment">// IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,</span>
<span class="comment">// INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT</span>
<span class="comment">// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR</span>
<span class="comment">// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,</span>
<span class="comment">// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)</span>
<span class="comment">// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE</span>
<span class="comment">// POSSIBILITY OF SUCH DAMAGE.</span>

<span class="doccomment">//! [![CircleCI](https://circleci.com/gh/wbcchsyn/spin-sync-rs.svg?style=svg)](https://circleci.com/gh/wbcchsyn/spin-sync-rs)</span>
<span class="doccomment">//! [![Build Status](https://travis-ci.org/wbcchsyn/spin-sync-rs.svg?branch=master)](https://travis-ci.org/wbcchsyn/spin-sync-rs)</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! spin-sync is a module providing synchronization primitives using spinlock. ([Wikipedia Spinlock](https://en.wikipedia.org/wiki/Spinlock))</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! The main features are as follows.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! * Declaring public structs `Mutex` , `RwLock` , `Once` , `Barrier` . The interfaces are resembles those of `std::sync` .</span>
<span class="doccomment">//! * Ensuring safety as much as `std::sync` , including poisoning strategy and marker traits.</span>
<span class="doccomment">//! * Declaring public struct `Mutex8` , which behaves like a set of 8 `Mutex` instances except for</span>
<span class="doccomment">//!   it gives up poison strategy. It is possible to acquire 2 or more than 2 locks of 1 `Mutex8`</span>
<span class="doccomment">//!   instance at once.</span>
<span class="doccomment">//! * Unlike to `std::sync`, the constructors of the public structs are const. For example, it is</span>
<span class="doccomment">//!   possible to declare static `Mutex&lt;T&gt;` as long as T can be build statically.</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! # Examples</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! Declare `static spin_sync::Mutex&lt;u64&gt;` variable and update from multi threads.</span>
<span class="doccomment">//! It is impossible in case of `std::sync::Mutex` .</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! ```</span>
<span class="doccomment">//! extern crate spin_sync;</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! use spin_sync::Mutex;</span>
<span class="doccomment">//! use std::thread;</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! // Declare static mut Mutex&lt;u64&gt; variable.</span>
<span class="doccomment">//! static COUNT: Mutex&lt;u64&gt; = Mutex::new(0);</span>
<span class="doccomment">//!</span>
<span class="doccomment">//! fn main() {</span>
<span class="doccomment">//!     let num_thread = 10;</span>
<span class="doccomment">//!     let mut handles = Vec::new();</span>
<span class="doccomment">//!     </span>
<span class="doccomment">//!     // Create worker threads to inclement COUNT by 1.</span>
<span class="doccomment">//!     for _ in 0..10 {</span>
<span class="doccomment">//!         let handle = thread::spawn(move || {</span>
<span class="doccomment">//!             let mut count = COUNT.lock().unwrap();</span>
<span class="doccomment">//!             *count += 1;</span>
<span class="doccomment">//!         });</span>
<span class="doccomment">//!</span>
<span class="doccomment">//!         handles.push(handle);</span>
<span class="doccomment">//!     }</span>
<span class="doccomment">//!</span>
<span class="doccomment">//!     // Wait for all the workers.</span>
<span class="doccomment">//!     for handle in handles {</span>
<span class="doccomment">//!         handle.join().unwrap();</span>
<span class="doccomment">//!     }</span>
<span class="doccomment">//!</span>
<span class="doccomment">//!     // Make sure the value is incremented by the worker count.</span>
<span class="doccomment">//!     let count = COUNT.lock().unwrap();</span>
<span class="doccomment">//!     assert_eq!(num_thread, *count);</span>
<span class="doccomment">//! }</span>
<span class="doccomment">//! ```</span>

<span class="kw">mod</span> <span class="ident">barrier</span>;
<span class="kw">mod</span> <span class="ident">misc</span>;
<span class="kw">mod</span> <span class="ident">mutex</span>;
<span class="kw">mod</span> <span class="ident">mutex8</span>;
<span class="kw">mod</span> <span class="ident">once</span>;
<span class="kw">mod</span> <span class="ident">result</span>;
<span class="kw">mod</span> <span class="ident">rwlock</span>;

<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">barrier</span>::{<span class="ident">Barrier</span>, <span class="ident">BarrierWaitResult</span>};
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">mutex</span>::{<span class="ident">Mutex</span>, <span class="ident">MutexGuard</span>};
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">mutex8</span>::{<span class="ident">Mutex8</span>, <span class="ident">Mutex8Guard</span>};
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">once</span>::{<span class="ident">Once</span>, <span class="ident">OnceState</span>};
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">result</span>::{<span class="ident">LockResult</span>, <span class="ident">PoisonError</span>, <span class="ident">TryLockError</span>, <span class="ident">TryLockResult</span>};
<span class="kw">pub</span> <span class="kw">use</span> <span class="kw">crate</span>::<span class="ident">rwlock</span>::{<span class="ident">RwLock</span>, <span class="ident">RwLockReadGuard</span>, <span class="ident">RwLockWriteGuard</span>};
</pre></div>
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