sphere_n_rs/sphere_n.rs
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534
use interp::interp;
use lazy_static::lazy_static;
use lds_rs::lds::{Circle, Sphere, VdCorput};
use ndarray::Array1;
use std::f64::consts::PI;
// use std::sync::{Mutex, MutexGuard};
// use std::collections::HashMap;
use cached::proc_macro::cached;
const HALF_PI: f64 = PI / 2.0;
lazy_static! {
static ref X: Array1<f64> = Array1::linspace(0.0, PI, 300);
}
// lazy_static! {
// static ref CACHE_ODD: Mutex<HashMap<usize, Array1<f64>>> = Mutex::new(HashMap::new());
// static ref CACHE_EVEN: Mutex<HashMap<usize, Array1<f64>>> = Mutex::new(HashMap::new());
// }
/// The struct `Gl` in Rust contains three arrays of type `f64` representing `x`, `neg_cosine`, and
/// `sine`.
///
/// Properties:
///
/// * `x`: The `x` property in the `Gl` struct appears to be an array of floating-point numbers (`f64`).
/// It seems to represent some kind of data related to the struct.
/// * `neg_cosine`: The `neg_cosine` property in the `Gl` struct seems to be an array of floating-point
/// numbers (`f64`). It likely stores the negative cosine values for some calculations or processing
/// within the struct.
/// * `sine`: The `sine` property in the `Gl` struct is an `Array1<f64>` type, which likely represents
/// an array of floating-point numbers (f64) storing the sine values.
struct Gl {
x: Array1<f64>,
neg_cosine: Array1<f64>,
sine: Array1<f64>,
}
lazy_static! {
static ref GL: Gl = Gl {
x: X.clone(),
neg_cosine: -X.mapv(f64::cos),
sine: X.mapv(f64::sin),
};
}
#[cached]
fn get_tp_odd(n: u32) -> Array1<f64> {
if n == 1 {
GL.neg_cosine.clone() // Adjusted to call static method, assuming its existence
} else {
let tp_minus_2 = get_tp_odd(n - 2);
(((n - 1) as f64) * &tp_minus_2
+ &GL.neg_cosine * &GL.sine.mapv(|x| x.powi((n - 1) as i32)))
/ (n as f64)
}
}
#[cached]
fn get_tp_even(n: u32) -> Array1<f64> {
if n == 0 {
GL.x.clone() // Adjusted to call static method, assuming its existence
} else {
let tp_minus_2 = get_tp_even(n - 2);
(((n - 1) as f64) * &tp_minus_2
+ &GL.neg_cosine * &GL.sine.mapv(|x| x.powi((n - 1) as i32)))
/ (n as f64)
}
}
fn get_tp(n: u32) -> Array1<f64> {
if n % 2 == 0 {
get_tp_even(n)
} else {
get_tp_odd(n)
}
}
/// The `SphereGen` trait in Rust defines a set of methods that need to be implemented by types that
/// want to be considered as generators for spheres. Here's a breakdown of the methods defined in the
/// `SphereGen` trait:
pub trait SphereGen {
// fn new(base: &[usize]) -> Self;
fn pop_vec(&mut self) -> Vec<f64>;
fn reseed(&mut self, seed: usize);
fn get_tp(&self) -> &Array1<f64>;
}
/// The `Sphere3` struct in Rust contains fields for VdCorput, Sphere, and an `Array1<f64>`.
///
/// Properties:
///
/// * `vdc`: The `vdc` property in the `Sphere3` struct is of type `VdCorput`.
/// * `sphere2`: The `sphere2` property in the `Sphere3` struct is of type `Sphere`. It seems to be a
/// reference to another struct named `Sphere`.
/// * `tp`: The `tp` property in the `Sphere3` struct is of type `Array1<f64>`, which is an array of
/// floating-point numbers with one dimension.
pub struct Sphere3 {
vdc: VdCorput,
sphere2: Sphere,
tp: Array1<f64>,
}
impl Sphere3 {
/// The function `new` constructs a new `Sphere3` object with specified parameters.
///
/// Arguments:
///
/// * `base`: The `base` parameter is an array of `usize` values that contains information needed to
/// initialize a `Sphere3` object. It is used to create a new `Sphere3` object by passing specific
/// values to initialize its internal components such as `VdCorput` and `Sphere`.
///
/// Returns:
///
/// A new `Sphere3` object is being returned from the `new` function.
pub fn new(base: &[usize]) -> Self {
Sphere3 {
vdc: VdCorput::new(base[0]),
sphere2: Sphere::new(&base[1..3]),
// tp: 0.5 * (X.mapv(|x| x) - SINE.mapv(|x| x) + NEG_COSINE.mapv(|x| x)),
tp: 0.5 * (&GL.x + &GL.sine * &GL.neg_cosine),
}
}
/// The `pop` function in Rust calculates values based on input data and returns a 4-element array.
///
/// Returns:
///
/// The function `pop` returns an array of 4 `f64` values. The first three values are calculated
/// based on some operations involving popping values from `self.vdc` and `self.sphere2`, and the
/// last value is the cosine of the interpolated value `xi`. The array returned contains the values
/// `[sinxi * s0, sinxi * s1, sinxi * s
pub fn pop(&mut self) -> [f64; 4] {
let ti = HALF_PI * self.vdc.pop(); // map to [0, pi/2];
let xi = interp(&get_tp(2).to_vec(), &X.to_vec(), ti);
let cosxi = xi.cos();
let sinxi = xi.sin();
let [s0, s1, s2] = self.sphere2.pop();
[sinxi * s0, sinxi * s1, sinxi * s2, cosxi]
}
}
/// Generate Sphere-3 Low-discrepency sequence
///
/// # Examples
///
/// ```
/// use sphere_n_rs::Sphere3;
/// use sphere_n_rs::SphereGen;
/// use approx_eq::assert_approx_eq;
///
/// let mut sgen = Sphere3::new(&[2, 3, 5]);
/// sgen.reseed(10);
/// for _i in 0..10 {
/// println!("{:?}", sgen.pop());
/// }
/// let res = sgen.pop();
///
/// assert_approx_eq!(res[1], 0.5799062768626047);
/// ```
impl SphereGen for Sphere3 {
#[inline]
fn reseed(&mut self, seed: usize) {
self.vdc.reseed(seed);
self.sphere2.reseed(seed);
}
#[inline]
fn pop_vec(&mut self) -> Vec<f64> {
self.pop().to_vec()
}
#[inline]
fn get_tp(&self) -> &Array1<f64> {
&self.tp
}
}
/// The `NSphere` struct represents a generator for Sphere-N Low-discrepency sequence.
///
/// Properties:
///
/// * `vdc`: The `vdc` property seems to be of type `VdCorput`, which is likely used for generating
/// Low-discrepency sequences. Low-discrepency sequences are deterministic sequences that are used for quasi-random
/// sampling. The `VdCorput` struct probably implements the Van der Corput sequence generation
/// algorithm.
/// * `s_gen`: The `s_gen` property in the `NSphere` struct is a Box containing a trait object that
/// implements the `SphereGen` trait. This allows for dynamic dispatch and the ability to store
/// different types that implement the `SphereGen` trait in the `NSphere` struct.
/// * `tp`: The `tp` property in the `NSphere` struct is of type `Array1<f64>`. It is used to store some
/// data related to the sphere generation process.
pub struct NSphere {
vdc: VdCorput,
s_gen: Box<dyn SphereGen>,
n: u32,
tp: Array1<f64>,
}
impl NSphere {
/// The function `new` in Rust initializes a NSphere struct with specific parameters based on the
/// input size and base array.
///
/// Arguments:
///
/// * `n`: The parameter `n` represents the dimensionality of the sphere being generated.
/// * `base`: The `base` parameter is a slice of `usize` values that contains the base values used
/// for generating the NSphere. The function `new` takes two parameters: `n`, which is the dimension
/// of the NSphere, and `base`, which is a slice containing the base values needed for
///
/// Returns:
///
/// The `new` function returns an instance of the `NSphere` struct.
pub fn new(n: u32, base: &[usize]) -> Self {
assert!(n >= 3);
let (s_gen, tp_minus2): (Box<dyn SphereGen>, Array1<f64>) = if n == 3 {
(Box::new(Sphere3::new(&base[1..4])), GL.neg_cosine.clone())
} else {
let s_minus1 = NSphere::new(n - 1, &base[1..]);
let ssn_minus2 = s_minus1.get_tp_minus1().clone();
(Box::new(NSphere::new(n - 1, &base[1..])), ssn_minus2)
};
let tp = (((n - 1) as f64) * tp_minus2
+ &GL.neg_cosine * &GL.sine.mapv(|x| x.powi((n - 1) as i32)))
/ n as f64;
NSphere {
vdc: VdCorput::new(base[0]),
s_gen,
n,
tp,
}
}
/// The function `get_tp_minus1` returns a reference to an `Array1<f64>` obtained from calling the
/// `get_tp` method on the `s_gen` field.
///
/// Returns:
///
/// The `get_tp_minus1` function is returning a reference to an `Array1<f64>` which is obtained by
/// calling the `get_tp` method on the `s_gen` field of the struct or object that the function is
/// defined on.
#[inline]
pub fn get_tp_minus1(&self) -> &Array1<f64> {
self.s_gen.get_tp()
}
}
/// Generate N-Sphere Low-discrepency sequence
///
/// # Examples
///
/// ```
/// use sphere_n_rs::NSphere;
/// use sphere_n_rs::SphereGen;
/// use approx_eq::assert_approx_eq;
///
/// let mut sgen = NSphere::new(3, &[2, 3, 5, 7]);
/// sgen.reseed(0);
/// let res = sgen.pop_vec();
///
/// assert_approx_eq!(res[0], 0.4809684718990214);
/// ```
impl SphereGen for NSphere {
#[allow(dead_code)]
fn reseed(&mut self, seed: usize) {
self.vdc.reseed(seed);
self.s_gen.reseed(seed);
}
fn get_tp(&self) -> &Array1<f64> {
&self.tp
}
fn pop_vec(&mut self) -> Vec<f64> {
let vd = self.vdc.pop();
let tp = get_tp(self.n);
let ti = tp[0] + (tp[tp.len() - 1] - tp[0]) * vd; // map to [t0, tm-1];
let xi = interp(&tp.to_vec(), &X.to_vec(), ti);
let sinphi = xi.sin();
let mut res = self.s_gen.pop_vec();
for xi in res.iter_mut() {
*xi *= sinphi;
}
res.push(xi.cos());
res
}
}
enum SphereVariant {
// ForS2(Box<Sphere>),
ForS3(Box<Sphere3>),
ForSn(Box<SphereN>),
}
/// Generate N-Sphere Low-discrepency sequence
///
/// # Examples
///
/// ```
/// use sphere_n_rs::SphereN;
/// use approx_eq::assert_approx_eq;
///
/// let mut sgen = SphereN::new(3, &[2, 3, 5, 7]);
/// sgen.reseed(0);
/// let res = sgen.pop_vec();
///
/// assert_approx_eq!(res[0], 0.4809684718990214);
/// ```
pub struct SphereN {
vdc: VdCorput,
s_gen: SphereVariant,
tp: Array1<f64>,
}
// static IntSinPowerTable sp {};
impl SphereN {
pub fn new(n: usize, base: &[usize]) -> Self {
assert!(n >= 3);
let (s_gen, tp_minus2) = match n {
3 => (
SphereVariant::ForS3(Box::<Sphere3>::new(Sphere3::new(&base[1..4]))),
GL.neg_cosine.clone(),
),
_ => {
let s_minus1 = SphereN::new(n - 1, &base[1..]);
let ssn_minus2 = s_minus1.get_tp_minus1().clone();
(
SphereVariant::ForSn(Box::<SphereN>::new(s_minus1)),
ssn_minus2,
)
}
};
let tp = (((n - 1) as f64) * tp_minus2
+ &GL.neg_cosine * &GL.sine.mapv(|x| x.powi((n - 1) as i32)))
/ n as f64;
SphereN {
vdc: VdCorput::new(base[0]),
s_gen,
tp,
}
}
pub fn get_tp(&self) -> &Array1<f64> {
&self.tp
}
pub fn get_tp_minus1(&self) -> &Array1<f64> {
match &self.s_gen {
// SphereVariant::ForS2(gen_2) => { X },
SphereVariant::ForS3(gen_3) => gen_3.get_tp(),
SphereVariant::ForSn(gen_n) => gen_n.get_tp(),
}
}
pub fn pop_vec(&mut self) -> Vec<f64> {
let vd = self.vdc.pop();
let ti = self.tp[0] + (self.tp[self.tp.len() - 1] - self.tp[0]) * vd; // map to [t0, tm-1];
let xi = interp(&self.tp.to_vec(), &X.to_vec(), ti);
let sinphi = xi.sin();
let mut res = match &mut self.s_gen {
SphereVariant::ForS3(gen_3) => gen_3.pop().to_vec(),
SphereVariant::ForSn(gen_n) => gen_n.pop_vec(),
};
for xi in res.iter_mut() {
*xi *= sinphi;
}
res.push(xi.cos());
res
}
#[allow(dead_code)]
pub fn reseed(&mut self, seed: usize) {
self.vdc.reseed(seed);
match &mut self.s_gen {
// SphereVariant::ForS2(gen_2) => { X },
SphereVariant::ForS3(gen_3) => gen_3.reseed(seed),
SphereVariant::ForSn(gen_n) => gen_n.reseed(seed),
}
}
}
enum CylinVariant {
For2(Box<Circle>),
ForN(Box<CylinN>),
}
/// Generate N-Sphere using cylindrical coordinate method */
pub struct CylinN {
vdc: VdCorput,
c_gen: CylinVariant,
}
/// Generate N-Sphere using cylindrical coordinate method */
///
/// # Examples
///
/// ```
/// use sphere_n_rs::CylinN;
/// use approx_eq::assert_approx_eq;
///
/// let mut cgen = CylinN::new(5, &[2, 3, 5, 7, 11, 13]);
/// cgen.reseed(0);
/// for _i in 0..10 {
/// println!("{:?}", cgen.pop_vec());
/// }
/// let res = cgen.pop_vec();
///
/// assert_approx_eq!(res[1], 0.032662755534715766);
/// ```
impl CylinN {
pub fn new(n: usize, base: &[usize]) -> Self {
assert!(n >= 2);
let c_gen = if n == 2 {
CylinVariant::For2(Box::<Circle>::new(Circle::new(base[1])))
} else {
CylinVariant::ForN(Box::<CylinN>::new(CylinN::new(n - 1, &base[1..])))
};
CylinN {
vdc: VdCorput::new(base[0]),
c_gen,
}
}
/**
* @brief
*
* @return `Vec<f64>`
*/
pub fn pop_vec(&mut self) -> Vec<f64> {
let cosphi = 2.0 * self.vdc.pop() - 1.0; // map to [-1, 1];
let sinphi = (1.0 - cosphi * cosphi).sqrt();
// ???
let mut res = match &mut self.c_gen {
CylinVariant::For2(gen_2) => gen_2.pop().to_vec(),
CylinVariant::ForN(gen_n) => gen_n.pop_vec(),
};
for xi in res.iter_mut() {
*xi *= sinphi;
}
res.push(cosphi);
res
}
#[allow(dead_code)]
pub fn reseed(&mut self, seed: usize) {
self.vdc.reseed(seed);
match &mut self.c_gen {
// SphereVariant::ForS2(gen_2) => { X },
CylinVariant::For2(gen_2) => gen_2.reseed(seed),
CylinVariant::ForN(gen_n) => gen_n.reseed(seed),
}
}
}
pub trait Cylind {
// fn new(base: &[usize]) -> Self;
fn pop_vec(&mut self) -> Vec<f64>;
fn reseed(&mut self, seed: usize);
}
impl Cylind for Circle {
fn pop_vec(&mut self) -> Vec<f64> {
self.pop().to_vec()
}
fn reseed(&mut self, seed: usize) {
self.reseed(seed);
}
}
/** Generate using cylindrical coordinate method */
pub struct CylindN {
vdc: VdCorput,
c_gen: Box<dyn Cylind>,
}
/// Generate N-Sphere using cylindrical coordinate method */
///
/// # Examples
///
/// ```
/// use sphere_n_rs::CylindN;
/// use sphere_n_rs::Cylind;
/// use approx_eq::assert_approx_eq;
///
/// let mut cgen = CylindN::new(5, &[2, 3, 5, 7, 11, 13]);
/// cgen.reseed(0);
/// for _i in 0..10 {
/// println!("{:?}", cgen.pop_vec());
/// }
/// let res = cgen.pop_vec();
///
/// assert_approx_eq!(res[1], 0.032662755534715766);
/// ```
impl CylindN {
/**
* @brief Construct a new cylin n::cylin n object
*
*/
#[allow(dead_code)]
pub fn new(n: usize, base: &[usize]) -> Self {
assert!(n >= 2);
let c_gen: Box<dyn Cylind> = if n == 2 {
Box::new(Circle::new(base[1]))
} else {
Box::new(CylindN::new(n - 1, &base[1..]))
};
CylindN {
vdc: VdCorput::new(base[0]),
c_gen,
}
}
}
impl Cylind for CylindN {
fn pop_vec(&mut self) -> Vec<f64> {
let cosphi = 2.0 * self.vdc.pop() - 1.0; // map to [-1, 1];
let sinphi = (1.0 - cosphi * cosphi).sqrt();
let mut res = self.c_gen.pop_vec();
for xi in res.iter_mut() {
*xi *= sinphi;
}
res.push(cosphi);
res
}
fn reseed(&mut self, seed: usize) {
self.vdc.reseed(seed);
self.c_gen.reseed(seed);
}
}