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/*
* Copyright 2021 QuantumBadger
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
use crateUVec2;
use crateGLTexture;
/// The data type of the pixels making up the raw image data.
/// Represents a handle for a loaded image.
///
/// Note: this handle can only be used in the graphics context in which it was
/// created.
/// `ImageSmoothingMode` defines how images are rendered when the pixels of the
/// source image don't align perfectly with the pixels of the screen. This could
/// be because the image is a different size, or because it is rendered at a
/// position which is a non-integer number of pixels.
/// Supported image formats.
///
/// The following image formats are supported:
///
/// * `PNG`
/// * `JPEG` (baseline and progressive)
/// * `GIF`
/// * `BMP`
/// * `ICO`
/// * `TIFF`: Baseline (no fax support) + LZW + PackBits
/// * `WebP`: Lossy (luma channel only)
/// * `AVIF`: Only 8-bit
/// * `PNM`: PBM, PGM, PPM, standard PAM
/// * `DDS`: DXT1, DXT3, DXT5
/// * `TGA`
/// * `farbfeld`
/// A type to represent some raw pixel data, with an associated width and height
/// in pixels.