speedy2d 2.1.0

Hardware-accelerated drawing of shapes, images, and text, with an easy to use API. Speedy2D aims to be the simplest Rust API for creating a window, rendering graphics, and handling input.
Documentation
[dependencies.backtrace]
version = "0.3"

[dependencies.earcutr]
version = "0.2.0"

[dependencies.glow]
version = "0.7"

[dependencies.image]
optional = true
version = "0.23"

[dependencies.log]
version = "0.4"

[dependencies.num-traits]
version = "0.2"

[dependencies.rusttype]
version = "0.9"

[dependencies.smallvec]
version = "1.9.0"

[dependencies.unicode-normalization]
version = "0.1"

[dev-dependencies.image]
version = "0.23"

[dev-dependencies.simple_logger]
default-features = false
features = ["colors"]
version = "1.11"

[[example]]
name = "hello_world"
required-features = ["windowing"]

[[example]]
name = "managing_context"
required-features = ["windowing"]

[[example]]
name = "user_events"
required-features = ["windowing"]

[[example]]
name = "input_callbacks"
required-features = ["windowing"]

[[example]]
name = "animation"
required-features = ["windowing"]

[[example]]
name = "load_image"
required-features = ["windowing", "image-loading"]

[[example]]
name = "mouse_grab"
required-features = ["windowing"]

[[example]]
name = "moving_text"
required-features = ["windowing"]

[features]
default = ["windowing", "image-loading"]
image-loading = ["image"]
windowing = ["glutin"]

[package]
authors = ["QuantumBadger <speedy2d@redreader.org>"]
categories = ["rendering::graphics-api", "game-development", "graphics"]
description = """
Hardware-accelerated drawing of shapes, images, and text, with an easy to use
API. Speedy2D aims to be the simplest Rust API for creating a window, rendering graphics,
and handling input.
"""
documentation = "https://docs.rs/speedy2d"
edition = "2018"
keywords = ["opengl", "gamedev", "graphics", "font"]
license = "Apache-2.0"
name = "speedy2d"
readme = "README.md"
repository = "https://github.com/QuantumBadger/Speedy2D"
version = "2.1.0"

[target.'cfg(any(doc, doctest, target_arch = "wasm32"))'.dependencies.web-sys]
features = ["AddEventListenerOptions", "CssStyleDeclaration", "DomRect", "HtmlCanvasElement", "KeyboardEvent", "MediaQueryList", "MediaQueryListEvent", "MouseEvent", "WheelEvent", "Performance", "WebGl2RenderingContext", "Window"]
version = "0.3"

[target.'cfg(not(target_arch = "wasm32"))'.dependencies.glutin]
optional = true
version = "0.28"

[target.'cfg(not(target_arch = "wasm32"))'.dev-dependencies.glutin]
version = "0.28"

[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
version = "0.2"

[target.'cfg(target_arch = "wasm32")'.dev-dependencies.wasm-bindgen]
version = "0.2"

[[test]]
harness = false
name = "test"
path = "test/main.rs"