speedy2d 1.0.3

Hardware-accelerated drawing of shapes, images, and text, with an easy to use API. Speedy2D aims to be the simplest Rust API for creating a window, rendering graphics, and handling input.
Documentation
[[example]]
name = "hello_world"
required-features = ["windowing"]

[[example]]
name = "user_events"
required-features = ["windowing"]

[[example]]
name = "input_callbacks"
required-features = ["windowing"]

[[test]]
harness = false
name = "test"
path = "test/main.rs"
[dependencies.backtrace]
version = "0.3"

[dependencies.gl]
version = "0.14"

[dependencies.glutin]
optional = true
version = "0.26"

[dependencies.log]
version = "0.4"

[dependencies.num-traits]
version = "0.2"

[dependencies.rusttype]
version = "0.9"

[dependencies.unicode-normalization]
version = "0.1"
[dev-dependencies.glutin]
version = "0.26"

[dev-dependencies.image]
default-features = false
features = ["png"]
version = "0.23"

[dev-dependencies.simple_logger]
version = "1.11"

[features]
default = ["windowing"]
windowing = ["glutin"]

[package]
authors = ["QuantumBadger <speedy2d@redreader.org>"]
categories = ["rendering::graphics-api", "game-development", "graphics"]
description = "Hardware-accelerated drawing of shapes, images, and text, with an easy to use\nAPI. Speedy2D aims to be the simplest Rust API for creating a window, rendering graphics,\nand handling input.\n"
documentation = "https://docs.rs/speedy2d"
edition = "2018"
keywords = ["opengl", "gamedev", "graphics", "font"]
license = "Apache-2.0"
name = "speedy2d"
readme = "README.md"
repository = "https://github.com/QuantumBadger/Speedy2D"
version = "1.0.3"