use std::ops::{Deref, DerefMut};
use mat4;
use num_traits::{One, Zero};
use specs::{Component, DenseVecStorage, FlaggedStorage};
#[derive(Debug, Serialize, Deserialize)]
pub struct GlobalTransform3D<T>(pub [T; 16]);
impl<T> Component for GlobalTransform3D<T>
where
T: 'static + Sync + Send,
{
type Storage = FlaggedStorage<Self, DenseVecStorage<Self>>;
}
impl<T> From<[T; 16]> for GlobalTransform3D<T> {
#[inline(always)]
fn from(matrix: [T; 16]) -> Self {
GlobalTransform3D(matrix)
}
}
impl<T> Default for GlobalTransform3D<T>
where
T: One + Zero,
{
#[inline(always)]
fn default() -> Self {
Self::from(mat4::new_identity())
}
}
impl<T> GlobalTransform3D<T>
where
T: One + Zero,
{
#[inline(always)]
pub fn new() -> Self {
Self::default()
}
}
impl<T> GlobalTransform3D<T> {
#[inline(always)]
pub fn matrix(&self) -> &[T; 16] {
&self.0
}
#[inline(always)]
pub fn matrix_mut(&mut self) -> &mut [T; 16] {
&mut self.0
}
}
impl<T> AsRef<[T; 16]> for GlobalTransform3D<T> {
#[inline(always)]
fn as_ref(&self) -> &[T; 16] {
self.matrix()
}
}
impl<T> AsMut<[T; 16]> for GlobalTransform3D<T> {
#[inline(always)]
fn as_mut(&mut self) -> &mut [T; 16] {
self.matrix_mut()
}
}
impl<T> Deref for GlobalTransform3D<T> {
type Target = [T; 16];
#[inline(always)]
fn deref(&self) -> &Self::Target {
self.as_ref()
}
}
impl<T> DerefMut for GlobalTransform3D<T> {
#[inline(always)]
fn deref_mut(&mut self) -> &mut Self::Target {
self.as_mut()
}
}