use std::marker::PhantomData;
use num_traits::{Float, FromPrimitive};
use specs::{System, Write};
use type_name;
use super::Time;
pub struct TimeSystem<T>(PhantomData<T>);
impl<T> Default for TimeSystem<T> {
#[inline(always)]
fn default() -> Self {
TimeSystem(PhantomData)
}
}
impl<T> TimeSystem<T> {
#[inline(always)]
pub fn new() -> Self {
TimeSystem(PhantomData)
}
}
impl<T> TimeSystem<T> {
#[inline(always)]
pub fn name() -> &'static str {
type_name::get::<Self>()
}
}
impl<'a, T> System<'a> for TimeSystem<T>
where
T: 'static + Send + Sync + Float + FromPrimitive,
{
type SystemData = Write<'a, Time<T>>;
#[inline]
fn run(&mut self, mut time: Self::SystemData) {
time.update();
}
}
#[cfg(test)]
mod test {
use super::super::TimeBundle;
use super::*;
use std::{thread, time};
use specs::{DispatcherBuilder, World};
use specs_bundler::Bundler;
#[test]
fn test_system() {
let mut world = World::empty();
let mut dispatcher = Bundler::new(&mut world, DispatcherBuilder::new())
.bundle(TimeBundle::<f64>::default())
.unwrap()
.build();
for _ in 0..60 {
dispatcher.dispatch(&world);
thread::sleep(time::Duration::from_millis(16));
}
let time = world.fetch::<Time<f64>>();
assert_eq!(time.frame(), 60);
assert_eq!((time.current() + 0.5) as usize, 1);
}
#[test]
fn test_time_system_name() {
assert_eq!(
TimeSystem::<f64>::name(),
"specs_time::time_system::TimeSystem<f64>"
);
struct Example;
assert_eq!(
TimeSystem::<Example>::name(),
"specs_time::time_system::TimeSystem<specs_time::time_system::test::test_time_system_name::Example>"
);
}
}