specs_engine-0.0.2 has been yanked.
specs_engine
A Simple state machine built around specs-rs, a parallel entity and component system. This project is a Work in Progress and started life as an expirment on rusty non-code things. Largely based off of the amethyst game engine but designed to be thinner and lighter.
Goals
- State machine.
- Main loop
- ApplicationBuilder interface.
- Multiple Context's [WIP]
- Security between context's.
- Macro's for the State and System Traits.
- Derive macro for the specs Component trait.
- Android and windows compatability.
Any pull requests and Issuse are much appreciated.