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[package]
name = "specs"
version = "0.10.0"
authors = ["slide-rs hackers"]
exclude = ["bors.toml", ".travis.yml"]
description = "Specs is an Entity-Component System library written in Rust.\nUnlike most other ECS libraries out there, it provides\n\n* easy parallelism\n* high flexibility\n * contains 5 different storages for components, which can be extended by the user\n * it's types are mostly not coupled, so you can easily write some part yourself and\n still use Specs\n * `System`s may read from and write to components and resources, can depend on each\n other and you can use barriers to force several stages in system execution\n* high performance for real-world applications\n"
homepage = "https://slide-rs.github.io/specs-website/"
documentation = "https://docs.rs/specs/"
keywords = ["gamedev"]
categories = ["concurrency"]
license = "Apache-2.0"
repository = "https://github.com/slide-rs/specs"
[[example]]
name = "async"
[[example]]
name = "basic"
[[example]]
name = "full"
[[example]]
name = "cluster_bomb"
[[example]]
name = "bitset"
[[example]]
name = "common"
required-features = ["common"]
[[example]]
name = "serialize"
required-features = ["serde"]
[dependencies.mopa]
version = "0.2"
[dependencies.rayon]
version = "0.8.2"
[dependencies.derivative]
version = "1"
[dependencies.fnv]
version = "1.0"
[dependencies.crossbeam]
version = "0.3.0"
[dependencies.futures]
version = "0.1"
optional = true
[dependencies.serde]
version = "1.0"
features = ["serde_derive"]
optional = true
[dependencies.shred-derive]
version = "0.3"
[dependencies.shred]
version = "0.5.0"
[dependencies.hibitset]
version = "0.3.0"
[dependencies.rudy]
version = "0.1"
optional = true
[dependencies.tuple_utils]
version = "0.2"
[dev-dependencies.rand]
version = "0.3"
[dev-dependencies.serde_json]
version = "1.0"
[dev-dependencies.cgmath]
version = "0.14"
features = ["eders"]
[features]
common = ["futures"]
[badges.travis-ci]
repository = "slide-rs/specs"