Struct TaskRunnerSystem

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pub struct TaskRunnerSystem<T> { /* private fields */ }
Expand description

The counterpart to an implementation TaskComponent. Runs tasks until completion.

See the tests for usage.

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impl<T> Default for TaskRunnerSystem<T>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'a, T> System<'a> for TaskRunnerSystem<T>
where T: TaskComponent<'a>,

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type SystemData = (Storage<'a, TaskProgress, Fetch<'a, MaskedStorage<TaskProgress>>>, Storage<'a, T, FetchMut<'a, MaskedStorage<T>>>, <T as TaskComponent<'a>>::Data)

The resource bundle required to execute this system. Read more
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fn run(&mut self, (progress, tasks, task_data): Self::SystemData)

Executes the system with the required system data.
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fn running_time(&self) -> RunningTime

Returns a hint how long the system needs for running. This is used to optimize the way they’re executed (might allow more parallelization). Read more
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fn accessor<'b>(&'b self) -> AccessorCow<'a, 'b, Self>

Return the accessor from the SystemData.
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fn setup(&mut self, world: &mut World)

Sets up the World using Self::SystemData::setup.
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fn dispose(self, world: &mut World)
where Self: Sized,

Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources.

Auto Trait Implementations§

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impl<T> Freeze for TaskRunnerSystem<T>

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impl<T> RefUnwindSafe for TaskRunnerSystem<T>
where T: RefUnwindSafe,

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impl<T> Send for TaskRunnerSystem<T>
where T: Send,

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impl<T> Sync for TaskRunnerSystem<T>
where T: Sync,

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impl<T> Unpin for TaskRunnerSystem<T>
where T: Unpin,

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impl<T> UnwindSafe for TaskRunnerSystem<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Any for T
where T: Any,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<'a, T> RunNow<'a> for T
where T: System<'a>,

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fn run_now(&mut self, world: &'a World)

Runs the system now. Read more
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fn setup(&mut self, world: &mut World)

Sets up World for a later call to run_now.
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fn dispose(self: Box<T>, world: &mut World)

Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources.
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impl<T> TryDefault for T
where T: Default,

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fn try_default() -> Result<T, String>

Tries to create the default.
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fn unwrap_default() -> Self

Calls try_default and panics on an error case.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Event for T
where T: Send + Sync + 'static,

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impl<T> Resource for T
where T: Any,