spatial_codec_draco 0.2.5

A small, robust wrapper around the upstream Draco point-cloud codec.
Documentation
language = "C"
include_guard = "SPATIAL_CODEC_DRACO_H"
pragma_once = true

# Only export the C ABI surface.
# We keep Rust-only helpers/types private to avoid ABI drift.
[export]
include = ["PointCloudEncodingMethod", "SpatialDracoStatus", "SpatialDracoBytes", "SpatialDracoPointCloudF32Rgb8", "SpatialDracoEncodeConfig",
           "spatial_draco_encode_f32_rgb8", "spatial_draco_decode_f32_rgb8",
           "spatial_draco_bytes_free", "spatial_draco_point_cloud_free"]

[parse]
parse_deps = false

[defines]
"target_os = windows" = "SPATIAL_DRACO_WINDOWS"

[enum]
prefix_with_name = false