mod common;
use self::common::*;
use sparsey::World;
#[test]
fn test_components_register() {
let mut world = World::default();
assert!(!world.is_registered::<A>());
assert!(!world.is_registered::<B>());
world.register::<A>();
assert!(world.is_registered::<A>());
world.register::<B>();
assert!(world.is_registered::<A>());
assert!(world.is_registered::<B>());
world.clear();
assert!(world.is_registered::<A>());
assert!(world.is_registered::<B>());
world.reset();
assert!(world.is_registered::<A>());
assert!(world.is_registered::<B>());
}