spacedust/models/system.rs
1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
5 *
6 * The version of the OpenAPI document: 2.0.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
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14#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
15pub struct System {
16 /// The symbol of the system.
17 #[serde(rename = "symbol")]
18 pub symbol: String,
19 /// The symbol of the sector.
20 #[serde(rename = "sectorSymbol")]
21 pub sector_symbol: String,
22 #[serde(rename = "type")]
23 pub r#type: crate::models::SystemType,
24 /// Position in the universe in the x axis.
25 #[serde(rename = "x")]
26 pub x: i32,
27 /// Position in the universe in the y axis.
28 #[serde(rename = "y")]
29 pub y: i32,
30 /// Waypoints in this system.
31 #[serde(rename = "waypoints")]
32 pub waypoints: Vec<crate::models::SystemWaypoint>,
33 /// Factions that control this system.
34 #[serde(rename = "factions")]
35 pub factions: Vec<crate::models::SystemFaction>,
36}
37
38impl System {
39 pub fn new(symbol: String, sector_symbol: String, r#type: crate::models::SystemType, x: i32, y: i32, waypoints: Vec<crate::models::SystemWaypoint>, factions: Vec<crate::models::SystemFaction>) -> System {
40 System {
41 symbol,
42 sector_symbol,
43 r#type,
44 x,
45 y,
46 waypoints,
47 factions,
48 }
49 }
50}
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