spacedust/models/
system.rs

1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
5 *
6 * The version of the OpenAPI document: 2.0.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11
12
13
14#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
15pub struct System {
16    /// The symbol of the system.
17    #[serde(rename = "symbol")]
18    pub symbol: String,
19    /// The symbol of the sector.
20    #[serde(rename = "sectorSymbol")]
21    pub sector_symbol: String,
22    #[serde(rename = "type")]
23    pub r#type: crate::models::SystemType,
24    /// Position in the universe in the x axis.
25    #[serde(rename = "x")]
26    pub x: i32,
27    /// Position in the universe in the y axis.
28    #[serde(rename = "y")]
29    pub y: i32,
30    /// Waypoints in this system.
31    #[serde(rename = "waypoints")]
32    pub waypoints: Vec<crate::models::SystemWaypoint>,
33    /// Factions that control this system.
34    #[serde(rename = "factions")]
35    pub factions: Vec<crate::models::SystemFaction>,
36}
37
38impl System {
39    pub fn new(symbol: String, sector_symbol: String, r#type: crate::models::SystemType, x: i32, y: i32, waypoints: Vec<crate::models::SystemWaypoint>, factions: Vec<crate::models::SystemFaction>) -> System {
40        System {
41            symbol,
42            sector_symbol,
43            r#type,
44            x,
45            y,
46            waypoints,
47            factions,
48        }
49    }
50}
51
52