spacedust/models/
faction.rs

1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
5 *
6 * The version of the OpenAPI document: 2.0.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11/// Faction : Faction details.
12
13
14
15#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
16pub struct Faction {
17    #[serde(rename = "symbol")]
18    pub symbol: crate::models::FactionSymbols,
19    /// Name of the faction.
20    #[serde(rename = "name")]
21    pub name: String,
22    /// Description of the faction.
23    #[serde(rename = "description")]
24    pub description: String,
25    /// The waypoint in which the faction's HQ is located in.
26    #[serde(rename = "headquarters")]
27    pub headquarters: String,
28    /// List of traits that define this faction.
29    #[serde(rename = "traits")]
30    pub traits: Vec<crate::models::FactionTrait>,
31    /// Whether or not the faction is currently recruiting new agents.
32    #[serde(rename = "isRecruiting")]
33    pub is_recruiting: bool,
34}
35
36impl Faction {
37    /// Faction details.
38    pub fn new(symbol: crate::models::FactionSymbols, name: String, description: String, headquarters: String, traits: Vec<crate::models::FactionTrait>, is_recruiting: bool) -> Faction {
39        Faction {
40            symbol,
41            name,
42            description,
43            headquarters,
44            traits,
45            is_recruiting,
46        }
47    }
48}
49
50