spacedust 1.1.0

An API wrapper for spacetraders.io V2
Documentation
/*
 * SpaceTraders API
 *
 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
 *
 * The version of the OpenAPI document: 2.0.0
 * Contact: joel@spacetraders.io
 * Generated by: https://openapi-generator.tech
 */


use reqwest;

use crate::apis::ResponseContent;
use super::{Error, configuration};


/// struct for typed errors of method [`get_faction`]
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(untagged)]
pub enum GetFactionError {
    UnknownValue(serde_json::Value),
}

/// struct for typed errors of method [`get_factions`]
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(untagged)]
pub enum GetFactionsError {
    UnknownValue(serde_json::Value),
}


/// View the details of a faction.
pub async fn get_faction(configuration: &configuration::Configuration, faction_symbol: &str) -> Result<crate::models::GetFaction200Response, Error<GetFactionError>> {
    let local_var_configuration = configuration;

    let local_var_client = &local_var_configuration.client;

    let local_var_uri_str = format!("{}/factions/{factionSymbol}", local_var_configuration.base_path, factionSymbol=crate::apis::urlencode(faction_symbol));
    let mut local_var_req_builder = local_var_client.request(reqwest::Method::GET, local_var_uri_str.as_str());

    if let Some(ref local_var_user_agent) = local_var_configuration.user_agent {
        local_var_req_builder = local_var_req_builder.header(reqwest::header::USER_AGENT, local_var_user_agent.clone());
    }
    if let Some(ref local_var_token) = local_var_configuration.bearer_access_token {
        local_var_req_builder = local_var_req_builder.bearer_auth(local_var_token.to_owned());
    };

    let local_var_req = local_var_req_builder.build()?;
    let local_var_resp = local_var_client.execute(local_var_req).await?;

    let local_var_status = local_var_resp.status();
    let local_var_content = local_var_resp.text().await?;

    if !local_var_status.is_client_error() && !local_var_status.is_server_error() {
        serde_json::from_str(&local_var_content).map_err(Error::from)
    } else {
        let local_var_entity: Option<GetFactionError> = serde_json::from_str(&local_var_content).ok();
        let local_var_error = ResponseContent { status: local_var_status, content: local_var_content, entity: local_var_entity };
        Err(Error::ResponseError(local_var_error))
    }
}

/// Return a paginated list of all the factions in the game.
pub async fn get_factions(configuration: &configuration::Configuration, page: Option<i32>, limit: Option<i32>) -> Result<crate::models::GetFactions200Response, Error<GetFactionsError>> {
    let local_var_configuration = configuration;

    let local_var_client = &local_var_configuration.client;

    let local_var_uri_str = format!("{}/factions", local_var_configuration.base_path);
    let mut local_var_req_builder = local_var_client.request(reqwest::Method::GET, local_var_uri_str.as_str());

    if let Some(ref local_var_str) = page {
        local_var_req_builder = local_var_req_builder.query(&[("page", &local_var_str.to_string())]);
    }
    if let Some(ref local_var_str) = limit {
        local_var_req_builder = local_var_req_builder.query(&[("limit", &local_var_str.to_string())]);
    }
    if let Some(ref local_var_user_agent) = local_var_configuration.user_agent {
        local_var_req_builder = local_var_req_builder.header(reqwest::header::USER_AGENT, local_var_user_agent.clone());
    }
    if let Some(ref local_var_token) = local_var_configuration.bearer_access_token {
        local_var_req_builder = local_var_req_builder.bearer_auth(local_var_token.to_owned());
    };

    let local_var_req = local_var_req_builder.build()?;
    let local_var_resp = local_var_client.execute(local_var_req).await?;

    let local_var_status = local_var_resp.status();
    let local_var_content = local_var_resp.text().await?;

    if !local_var_status.is_client_error() && !local_var_status.is_server_error() {
        serde_json::from_str(&local_var_content).map_err(Error::from)
    } else {
        let local_var_entity: Option<GetFactionsError> = serde_json::from_str(&local_var_content).ok();
        let local_var_error = ResponseContent { status: local_var_status, content: local_var_content, entity: local_var_entity };
        Err(Error::ResponseError(local_var_error))
    }
}