spacedust/models/
ship_fuel_consumed.rs

1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe.  The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server.  ```json http {   \"method\": \"GET\",   \"url\": \"https://api.spacetraders.io/v2\", } ```  Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community.  We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.   
5 *
6 * The version of the OpenAPI document: 2.0.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11/// ShipFuelConsumed : An object that only shows up when an action has consumed fuel in the process. Shows the fuel consumption data.
12
13
14
15#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
16pub struct ShipFuelConsumed {
17    /// The amount of fuel consumed by the most recent transit or action.
18    #[serde(rename = "amount")]
19    pub amount: i32,
20    /// The time at which the fuel was consumed.
21    #[serde(rename = "timestamp")]
22    pub timestamp: String,
23}
24
25impl ShipFuelConsumed {
26    /// An object that only shows up when an action has consumed fuel in the process. Shows the fuel consumption data.
27    pub fn new(amount: i32, timestamp: String) -> ShipFuelConsumed {
28        ShipFuelConsumed {
29            amount,
30            timestamp,
31        }
32    }
33}
34
35