spacedust/models/ship_fuel_consumed.rs
1/*
2 * SpaceTraders API
3 *
4 * SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
5 *
6 * The version of the OpenAPI document: 2.0.0
7 * Contact: joel@spacetraders.io
8 * Generated by: https://openapi-generator.tech
9 */
10
11/// ShipFuelConsumed : An object that only shows up when an action has consumed fuel in the process. Shows the fuel consumption data.
12
13
14
15#[derive(Clone, Debug, PartialEq, Default, Serialize, Deserialize)]
16pub struct ShipFuelConsumed {
17 /// The amount of fuel consumed by the most recent transit or action.
18 #[serde(rename = "amount")]
19 pub amount: i32,
20 /// The time at which the fuel was consumed.
21 #[serde(rename = "timestamp")]
22 pub timestamp: String,
23}
24
25impl ShipFuelConsumed {
26 /// An object that only shows up when an action has consumed fuel in the process. Shows the fuel consumption data.
27 pub fn new(amount: i32, timestamp: String) -> ShipFuelConsumed {
28 ShipFuelConsumed {
29 amount,
30 timestamp,
31 }
32 }
33}
34
35