soyokaze 0.1.0

HTTP/1/2/3 Library Crate
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
//! Binding ports, accepting connections and dispatching to a handler.
//!
//! [`Server`] holds the configuration; [`Server::serve`] binds ports and runs
//! an accept loop on the current runtime, and [`Server::serve_workers`] runs
//! one runtime per thread instead, each with its own listener under
//! `SO_REUSEPORT` so the kernel spreads connections between them.
//!
//! Which version a connection speaks is settled before a handler sees it: by
//! ALPN over TLS, by sniffing the HTTP/2 preface on a plaintext port, and by
//! the port itself for QUIC. Handlers are written against
//! [`AnyConnection`], so they do not need to care which it was.
//!
//! Admission control lives in [`Gate`], and runs before the handler is
//! reached: a total connection count, a per-address count, and a set of
//! sliding-window rate limits. Handshakes negotiate concurrently, bounded by
//! [`Limits::max_pending_handshakes`], so a peer that opens a connection and
//! then goes quiet cannot hold up the accept loop.

use std::net::{Ipv6Addr, SocketAddr};
use std::sync::Arc;

use bytes::Bytes;
use tokio::net::{TcpListener, UnixListener};

use crate::api::tls::{self, Identity};
use crate::helpers::sync::lock;
use crate::models::{ConnectionID, Limits, Port, Role, Version};
use crate::protocol::common::{self, AnyConnection, Buffer, Connection, Error, Transport};
use crate::protocol::h1::H1Connection;
use crate::protocol::h2::{self, H2Connection};
use crate::protocol::h3::{H3Connection, H3Session};

/// A QUIC connection that has arrived but not yet been given an application.
pub type QuicIncoming = tokio_quiche::InitialQuicConnection<tokio::net::UdpSocket, tokio_quiche::metrics::DefaultMetrics>;

/// The versions a server offers when the builder was not told which.
pub const SUPPORTED: &[Version] = &[Version::V3_0, Version::V2_0, Version::V1_1];

/// The listen backlog for a TCP socket.
pub const BACKLOG: i32 = 1024;

/// How many threads the machine can run at once, or 1 if that cannot be found.
///
/// Useful as the worker count for [`Server::serve_workers`].
pub fn cores() -> usize {
    std::thread::available_parallelism().map(|count| count.get()).unwrap_or(1)
}

/// Builds a [`Server`].
///
/// Everything has a working default: every supported version offered, no
/// admission limits, and `SO_REUSEPORT` on.
pub struct ServerBuilder {
    versions: Vec<Version>,
    limits: Option<Limits>,
    identity: Option<Identity>,
    ech: Option<crate::api::tls::EchKeys>,
    max_connections: u32,
    max_connections_per_ip: u32,
    max_connection_rate: Vec<(f64, u32)>,
    hsts: Option<crate::helpers::hsts::HstsPolicy>,
    reuseport: bool,
}

impl ServerBuilder {
    /// A builder with the defaults described on [`ServerBuilder`].
    pub fn new() -> Self {
        Self {
            versions: Vec::new(),
            limits: None,
            identity: None,
            ech: None,
            max_connections: 0,
            max_connections_per_ip: 0,
            max_connection_rate: Vec::new(),
            hsts: None,
            reuseport: true,
        }
    }

    /// Offers one more version. Call it repeatedly to offer several.
    ///
    /// Offering none at all leaves [`SUPPORTED`] on offer.
    pub fn version(mut self, version: Version) -> Self {
        self.versions.push(version);
        self
    }

    /// Sets the limits every connection this server accepts will hold itself to.
    pub fn limits(mut self, limits: Limits) -> Self {
        self.limits = Some(limits);
        self
    }

    /// Sets the certificate chain and key to serve.
    ///
    /// Required for TLS and for any QUIC port; without one, a TCP port is
    /// served in plaintext.
    ///
    /// Each blob is DER or PEM, so the chain may be one PEM bundle or one
    /// certificate per entry, and the key PKCS#8, PKCS#1 or SEC1. A PKCS#12
    /// archive goes through [`Identity::from_pkcs12`] and then
    /// [`ServerBuilder::with_identity`].
    pub fn identity(self, certificates: Vec<Vec<u8>>, key: Vec<u8>) -> Self {
        self.with_identity(Identity::new(certificates, key))
    }

    /// Sets the [`Identity`] to serve.
    ///
    /// As [`ServerBuilder::identity`], for an identity that was built rather
    /// than assembled from loose blobs.
    pub fn with_identity(mut self, identity: Identity) -> Self {
        self.identity = Some(identity);
        self
    }

    /// Offers Encrypted Client Hello with these keys.
    pub fn ech(mut self, ech: crate::api::tls::EchKeys) -> Self {
        self.ech = Some(ech);
        self
    }

    /// Bounds how many connections may be open at once. Zero is unbounded.
    pub fn max_connections(mut self, max_connections: u32) -> Self {
        self.max_connections = max_connections;
        self
    }

    /// Bounds how many connections one address may have open. Zero is unbounded.
    pub fn max_connections_per_ip(mut self, max_connections_per_ip: u32) -> Self {
        self.max_connections_per_ip = max_connections_per_ip;
        self
    }

    /// Bounds how fast one address may connect.
    ///
    /// Each entry is a period in seconds and how many connections are allowed
    /// within it; every entry has to be satisfied, so several together shape
    /// both bursts and sustained rate.
    pub fn max_connection_rate(mut self, max_connection_rate: Vec<(f64, u32)>) -> Self {
        self.max_connection_rate = max_connection_rate;
        self
    }

    /// Attaches an HSTS policy to every secure response.
    pub fn hsts(mut self, hsts: crate::helpers::hsts::HstsPolicy) -> Self {
        self.hsts = Some(hsts);
        self
    }

    /// Whether sockets are opened with `SO_REUSEPORT`.
    ///
    /// On by default, and needed for [`Server::serve_workers`] to give each
    /// worker its own listener. Turning it off makes a QUIC port single-worker.
    pub fn reuseport(mut self, reuseport: bool) -> Self {
        self.reuseport = reuseport;
        self
    }

    /// Builds the server.
    pub fn build(self) -> Server {
        Server {
            versions: if self.versions.is_empty() { SUPPORTED.to_vec() } else { self.versions },
            limits: self.limits.unwrap_or_default(),
            identity: self.identity,
            ech: self.ech,
            max_connections: self.max_connections,
            max_connections_per_ip: self.max_connections_per_ip,
            max_connection_rate: self.max_connection_rate,
            hsts: self.hsts,
            reuseport: self.reuseport,
        }
    }
}

impl Default for ServerBuilder {
    fn default() -> Self {
        Self::new()
    }
}

/// An HTTP server.
///
/// Holds the configuration a listener is built from. Cheap to clone, since
/// each worker in [`Server::serve_workers`] needs its own copy.
#[derive(Clone)]
pub struct Server {
    versions: Vec<Version>,
    limits: Limits,
    identity: Option<Identity>,
    ech: Option<crate::api::tls::EchKeys>,
    max_connections: u32,
    max_connections_per_ip: u32,
    max_connection_rate: Vec<(f64, u32)>,
    hsts: Option<crate::helpers::hsts::HstsPolicy>,
    reuseport: bool,
}

impl Server {
    /// A builder for a server.
    pub fn builder() -> ServerBuilder {
        ServerBuilder::new()
    }

    /// The versions this server offers.
    pub fn versions(&self) -> &[Version] {
        &self.versions
    }

    /// The limits every connection this server accepts holds itself to.
    pub fn limits(&self) -> &Limits {
        &self.limits
    }

    /// Whether sockets are opened with `SO_REUSEPORT`.
    pub fn reuseport(&self) -> bool {
        self.reuseport
    }

    /// Opens a port and makes a listener over it.
    ///
    /// # Errors
    ///
    /// As [`Server::open`] and [`Server::attach`].
    pub async fn bind(&self, target: Port) -> Result<Listener, Error> {
        let socket = self.open(&target)?;
        self.attach(&target, socket).await
    }

    /// Opens the socket for a port, without building a listener over it.
    ///
    /// Splitting this out lets several worker threads open the same port under
    /// `SO_REUSEPORT` before any of them starts a runtime.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Io`] when the socket cannot be created or bound.
    pub fn open(&self, target: &Port) -> Result<RawSocket, Error> {
        Ok(match target {
            Port::UDS(path) => {
                let listener = std::os::unix::net::UnixListener::bind(path)?;
                listener.set_nonblocking(true)?;
                RawSocket::UDS(listener)
            }

            Port::TCP(port) => RawSocket::TCP(self.socket(*port, socket2::Type::STREAM)?.into()),
            Port::QUIC(port) => RawSocket::QUIC(self.socket(*port, socket2::Type::DGRAM)?.into()),
        })
    }

    /// Creates and binds one socket.
    ///
    /// Bound to the IPv6 unspecified address, which on the usual dual-stack
    /// configuration accepts IPv4 as well.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Io`] when the socket cannot be created, configured or
    /// bound.
    pub fn socket(&self, port: u16, kind: socket2::Type) -> Result<socket2::Socket, Error> {
        let socket = socket2::Socket::new(socket2::Domain::IPV6, kind, None)?;

        if self.reuseport {
            socket.set_reuse_port(true)?;
        }

        socket.set_nonblocking(true)?;

        if kind == socket2::Type::STREAM {
            socket.set_reuse_address(true)?;
        }

        socket.bind(&SocketAddr::from((Ipv6Addr::UNSPECIFIED, port)).into())?;

        if kind == socket2::Type::STREAM {
            socket.listen(BACKLOG)?;
        }

        Ok(socket)
    }

    /// Builds a listener over an already-open socket.
    ///
    /// This is where the version list is narrowed to what the port can carry —
    /// HTTP/3 on a QUIC port, everything else elsewhere — and where the TLS
    /// acceptor is built, if there is an identity to build one from.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Tls`] when a QUIC port has no identity or a TLS
    /// context cannot be built, [`Error::Version`] when a QUIC port is offered
    /// no HTTP/3, and [`Error::Io`] when the socket cannot be adopted.
    pub async fn attach(&self, target: &Port, socket: RawSocket) -> Result<Listener, Error> {
        let socket = match socket {
            RawSocket::UDS(listener) => Socket::UDS(UnixListener::from_std(listener)?),

            RawSocket::TCP(listener) => Socket::TCP(TcpListener::from_std(listener)?),

            RawSocket::QUIC(udp) => {
                let identity = self
                    .identity
                    .as_ref()
                    .ok_or_else(|| Error::Tls("a QUIC port needs a certificate and a key".into()))?;

                let versions: Vec<Version> = self.versions.iter().copied().filter(|version| version.major() == 3).collect();
                if versions.is_empty() {
                    return Err(Error::Version("a QUIC port only carries HTTP/3".into()));
                }

                let address = udp.local_addr()?;

                let mut settings = tokio_quiche::settings::QuicSettings::default();
                settings.alpn = versions.iter().map(|version| version.alpn().as_bytes().to_vec()).collect();
                settings.max_idle_timeout = common::duration(self.limits.read_timeout);
                settings.initial_max_streams_bidi = self.limits.max_concurrent_streams as u64;
                settings.enable_dgram = false;

                let hooks = tokio_quiche::settings::Hooks {
                    connection_hook: Some(std::sync::Arc::new(tls::QuicServerTls { identity: identity.clone(), ech: self.ech.clone() })),
                };

                let params = tokio_quiche::ConnectionParams::new_server(
                    settings,
                    tokio_quiche::settings::TlsCertificatePaths { cert: "", private_key: "", kind: tokio_quiche::settings::CertificateKind::X509 },
                    hooks,
                );

                let listeners = tokio_quiche::listen([udp], params, tokio_quiche::metrics::DefaultMetrics).map_err(Error::Io)?;
                let incoming = listeners.into_iter().next().ok_or(Error::Closed)?.into_inner();

                Socket::QUIC { incoming: tokio::sync::Mutex::new(incoming), address }
            }
        };

        let versions: Vec<Version> = match target {
            Port::QUIC(_) => self.versions.iter().copied().filter(|version| version.major() == 3).collect(),
            _ => self.versions.iter().copied().filter(|version| version.major() != 3).collect(),
        };

        let acceptor = match (&self.identity, &socket) {
            (Some(identity), Socket::TCP(_)) => Some(Arc::new(tls::server_config(identity, &versions, self.ech.as_ref())?)),
            _ => None,
        };

        let negotiation = Negotiation { versions, limits: self.limits, acceptor, hsts: self.hsts };
        let (negotiating, negotiated) = tokio::sync::mpsc::channel(negotiation.limits.max_pending_handshakes.max(1) as usize);

        Ok(Listener { socket, negotiation: Arc::new(negotiation), negotiating, negotiated })
    }
}

/// A bound socket that no runtime has adopted yet.
///
/// Sockets are opened before worker threads start, so this is deliberately
/// runtime-free; [`Server::attach`] turns one into a [`Socket`].
pub enum RawSocket {
    /// A bound Unix domain socket.
    UDS(std::os::unix::net::UnixListener),
    /// A bound and listening TCP socket.
    TCP(std::net::TcpListener),
    /// A bound UDP socket, for QUIC.
    QUIC(std::net::UdpSocket),
}

impl RawSocket {
    /// The address the socket is bound to.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Io`] for a Unix socket, which has no address, and when
    /// the address cannot be read.
    pub fn address(&self) -> Result<SocketAddr, Error> {
        match self {
            Self::TCP(listener) => Ok(listener.local_addr()?),
            Self::QUIC(socket) => Ok(socket.local_addr()?),
            Self::UDS(_) => Err(Error::Io(std::io::Error::other("a unix socket has no address"))),
        }
    }

    /// Duplicates the descriptor, so several workers accept from one socket.
    ///
    /// This is the fallback when `SO_REUSEPORT` is off, or for a Unix socket,
    /// which cannot be bound twice.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Io`] when the descriptor cannot be duplicated.
    pub fn share(&self) -> Result<Self, Error> {
        Ok(match self {
            Self::UDS(listener) => Self::UDS(listener.try_clone()?),
            Self::TCP(listener) => Self::TCP(listener.try_clone()?),
            Self::QUIC(socket) => Self::QUIC(socket.try_clone()?),
        })
    }
}

/// A listening socket a runtime has adopted.
pub enum Socket {
    /// A Unix domain socket.
    UDS(UnixListener),
    /// A TCP socket.
    TCP(TcpListener),
    /// A QUIC endpoint.
    ///
    /// `tokio-quiche` owns the UDP socket and demultiplexes datagrams into
    /// connections, so what arrives here is a queue of connections rather than
    /// a socket to accept on.
    QUIC {
        /// Connections `tokio-quiche` has completed the handshake for.
        incoming: tokio::sync::Mutex<tokio::sync::mpsc::Receiver<std::io::Result<QuicIncoming>>>,
        /// The address the UDP socket is bound to.
        address: std::net::SocketAddr,
    },
}

impl Socket {
    /// Waits for the next connection.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Closed`] when a QUIC endpoint has shut down, and
    /// [`Error::Io`] when accepting fails.
    pub async fn accept(&self) -> Result<Incoming, Error> {
        match self {
            Self::QUIC { incoming, .. } => {
                let incoming = incoming.lock().await.recv().await.ok_or(Error::Closed)?.map_err(Error::Io)?;
                Ok(Incoming::QUIC(incoming))
            }

            Self::TCP(listener) => {
                let (transport, address) = listener.accept().await?;
                Ok(Incoming::Stream { transport: Box::new(transport), id: ConnectionID(Bytes::from(address.to_string())) })
            }

            Self::UDS(listener) => {
                let (transport, _) = listener.accept().await?;
                Ok(Incoming::Stream { transport: Box::new(transport), id: ConnectionID(Bytes::from_static(b"unix")) })
            }
        }
    }
}

/// A connection that has arrived but not yet been negotiated.
#[allow(clippy::large_enum_variant)]
pub enum Incoming {
    /// A stream transport, over TCP or a Unix socket.
    Stream {
        /// The transport.
        transport: Box<dyn Transport>,
        /// The peer's address, or `unix` for a Unix socket.
        id: ConnectionID,
    },
    /// A QUIC connection.
    QUIC(QuicIncoming),
}

/// Everything needed to turn an [`Incoming`] into a connection.
///
/// Kept apart from the [`Listener`] so it can be shared by reference with the
/// tasks that negotiate concurrently.
#[derive(Clone)]
pub struct Negotiation {
    /// The versions on offer, already narrowed to what the port can carry.
    pub versions: Vec<Version>,
    /// The limits each connection will hold itself to.
    pub limits: Limits,
    /// The TLS acceptor, when the port is secure.
    pub acceptor: Option<Arc<boring::ssl::SslAcceptor>>,
    /// The HSTS policy to attach to responses, if any.
    pub hsts: Option<crate::helpers::hsts::HstsPolicy>,
}

impl Negotiation {
    /// Negotiates a version and builds the connection.
    ///
    /// A stream transport is held to [`Limits::read_timeout`], so a peer that
    /// connects and then says nothing does not hold a slot indefinitely.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Timeout`] when the handshake stalls, [`Error::Tls`]
    /// when it fails, and [`Error::Version`] when nothing usable is agreed.
    pub async fn accept(&self, incoming: Incoming) -> Result<AnyConnection, Error> {
        match incoming {
            Incoming::Stream { transport, id } => {
                common::within(self.limits.read_timeout, self.assemble(transport, id)).await?
            }

            Incoming::QUIC(incoming) => {
                let id = ConnectionID(Bytes::from(incoming.peer_addr().to_string()));

                let session = H3Session::new(Role::Origin, id, self.limits);
                let (mut connection, worker) = H3Connection::pair(session, self.hsts);
                let quic = incoming.start(worker);
                connection.guard = Some(std::sync::Arc::new(quic));

                Ok(AnyConnection::H3(connection))
            }
        }
    }

    /// Runs the TLS handshake and builds the negotiated connection.
    ///
    /// Falls through to [`Negotiation::assemble_plain`] when the port has no
    /// acceptor.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Tls`] when the handshake fails and [`Error::Version`]
    /// when nothing usable is negotiated.
    pub async fn assemble(&self, transport: Box<dyn Transport>, id: ConnectionID) -> Result<AnyConnection, Error> {
        let Some(acceptor) = &self.acceptor else {
            return self.assemble_plain(transport, id).await;
        };

        let stream = tokio_boring::accept(acceptor, transport).await.map_err(|err| Error::Tls(err.to_string()))?;
        let version = tls::negotiated(stream.ssl().selected_alpn_protocol(), &self.versions)?;

        let transport = Box::new(stream) as Box<dyn Transport>;
        Ok(match version {
            Version::V2_0 => AnyConnection::H2(H2Connection::new(transport, Role::Origin, id, self.limits).with_hsts(self.hsts)),
            _ => AnyConnection::H1(H1Connection::new(transport, Role::Origin, id, self.limits).with_hsts(self.hsts)),
        })
    }

    /// Picks a version on a plaintext port by sniffing the first few octets.
    ///
    /// There is no ALPN without TLS, so the HTTP/2 preface is looked for
    /// instead. Whatever was read is handed to the connection rather than
    /// discarded, so an HTTP/1.1 request that happens to start with the same
    /// octets is not damaged by the check.
    ///
    /// # Errors
    ///
    /// As [`Buffer::fill`].
    pub async fn assemble_plain(&self, mut transport: Box<dyn Transport>, id: ConnectionID) -> Result<AnyConnection, Error> {
        let mut buffer = Buffer::new();

        let probe = h2::PREFACE.len().min(4);
        while buffer.len() < probe && buffer.fill(&mut transport, self.limits.read_timeout).await? {}

        let sniffed = buffer.len().min(probe);
        let h2 = self.versions.contains(&Version::V2_0)
            && sniffed > 0
            && buffer.as_slice()[..sniffed] == h2::PREFACE[..sniffed];

        if h2 {
            return Ok(AnyConnection::H2(H2Connection::resume(transport, Role::Origin, id, self.limits, buffer)));
        }

        Ok(AnyConnection::H1(H1Connection::resume(transport, Role::Origin, id, self.limits, buffer)))
    }
}

/// One bound port, accepting and negotiating connections.
///
/// Handshakes run concurrently in their own tasks rather than in the accept
/// loop, so one slow peer does not hold up the rest. The channel between them
/// is what bounds that concurrency to
/// [`Limits::max_pending_handshakes`].
pub struct Listener {
    socket: Socket,
    negotiation: Arc<Negotiation>,
    negotiating: tokio::sync::mpsc::Sender<Result<AnyConnection, Error>>,
    negotiated: tokio::sync::mpsc::Receiver<Result<AnyConnection, Error>>,
}

impl Listener {
    /// The versions this port offers.
    pub fn versions(&self) -> &[Version] {
        &self.negotiation.versions
    }

    /// The limits each connection holds itself to.
    pub fn limits(&self) -> &Limits {
        &self.negotiation.limits
    }

    /// The socket underneath.
    pub fn socket(&self) -> &Socket {
        &self.socket
    }

    /// What this port negotiates with.
    pub fn negotiation(&self) -> &Negotiation {
        &self.negotiation
    }

    /// How many handshakes are in flight.
    pub fn pending(&self) -> usize {
        self.negotiating.max_capacity() - self.negotiating.capacity()
    }

    /// The address this port is bound to.
    ///
    /// Useful when the port was bound to zero and the kernel chose one.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Io`] for a Unix socket, which has no address.
    pub fn address(&self) -> Result<std::net::SocketAddr, Error> {
        match &self.socket {
            Socket::TCP(listener) => Ok(listener.local_addr()?),
            Socket::QUIC { address, .. } => Ok(*address),
            Socket::UDS(_) => Err(Error::Io(std::io::Error::other("a unix socket has no address"))),
        }
    }

    /// Waits for the next connection that has finished negotiating.
    ///
    /// Accepting and negotiating go on in the background while this waits, so
    /// a caller that is slow to take connections still lets handshakes
    /// progress. Handshakes that fail are dropped rather than returned — one
    /// peer failing to negotiate is not the listener's failure.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Io`] or [`Error::Closed`] when accepting itself fails.
    pub async fn accept(&mut self) -> Result<AnyConnection, Error> {
        loop {
            tokio::select! {
                biased;

                Some(negotiated) = self.negotiated.recv() => {
                    if let Ok(connection) = negotiated {
                        return Ok(connection);
                    }
                }

                incoming = self.socket.accept(), if self.negotiating.capacity() > 0 => {
                    let incoming = incoming?;

                    let Ok(permit) = self.negotiating.clone().try_reserve_owned() else {
                        continue;
                    };

                    let negotiation = Arc::clone(&self.negotiation);
                    tokio::spawn(async move { permit.send(negotiation.accept(incoming).await) });
                }
            }
        }
    }
}

/// The limits a server applies on top of the per-message [`Limits`].
#[derive(Debug, Clone)]
pub struct ServerLimits {
    /// The limits each connection holds itself to.
    pub message: Limits,

    /// The number of connections that may be open at once. Zero is unbounded.
    pub max_connections: u32,
    /// The number of connections one address may have open. Zero is unbounded.
    pub max_connections_per_ip: u32,
    /// Rate limits as `[(period in seconds, count), ...]`; every entry must be
    /// satisfied.
    pub max_connection_rate: Vec<(f64, u32)>,
    /// The number of addresses whose connection history is remembered.
    pub max_connection_history: usize,

    /// The number of connections a listener may negotiate at once.
    pub max_pending_handshakes: u32,
    /// In seconds, how long one handshake may take.
    pub handshake_timeout: f64,
    /// In seconds, how long a connection may sit idle before it is closed.
    pub idle_timeout: f64,
    /// In seconds, how long a shutdown waits for connections to finish.
    pub shutdown_timeout: f64,
}

impl Default for ServerLimits {
    fn default() -> Self {
        Self {
            message: Limits::default(),
            max_connections: 16384,
            max_connections_per_ip: 0,
            max_connection_rate: vec![(1.0, 25), (5.0, 50), (60.0, 75)],
            max_connection_history: 1024,
            max_pending_handshakes: 256,
            handshake_timeout: 30.0,
            idle_timeout: 60.0,
            shutdown_timeout: 30.0,
        }
    }
}

/// The per-address bookkeeping a [`Gate`] keeps behind its lock.
pub struct GateState {
    /// How many connections each address currently holds.
    pub per_ip: std::collections::HashMap<std::net::IpAddr, u32>,
    /// When each address last connected, within the rate window.
    pub history: std::collections::HashMap<std::net::IpAddr, std::collections::VecDeque<std::time::Instant>>,
}

/// Admission control for incoming connections.
///
/// Checked before a handler is reached, so a refused connection costs a
/// handshake and nothing more. Shared across every listener and worker, so the
/// totals are for the server as a whole rather than per port.
///
/// The total count is an atomic, since every connection touches it; the
/// per-address tallies sit behind a lock, since they are only consulted for a
/// connection whose address is known.
pub struct Gate {
    /// The connections that may be open at once. Zero is unbounded.
    pub max_connections: u32,
    /// The connections one address may have open. Zero is unbounded.
    pub max_connections_per_ip: u32,
    /// Rate limits as `[(period in seconds, count), ...]`.
    pub max_connection_rate: Vec<(f64, u32)>,
    /// The addresses whose history is remembered.
    pub max_connection_history: usize,

    /// The longest period in [`Gate::max_connection_rate`], which is how far
    /// back history has to be kept.
    pub window: f64,

    /// How many connections are open right now.
    pub connections: std::sync::atomic::AtomicU32,
    /// The per-address bookkeeping.
    pub state: std::sync::Mutex<GateState>,
}

impl Gate {
    /// A gate with these limits.
    pub fn new(max_connections: u32, max_connections_per_ip: u32, max_connection_rate: Vec<(f64, u32)>, max_connection_history: usize) -> Arc<Self> {
        Arc::new(Self {
            window: max_connection_rate.iter().map(|(period, _)| *period).fold(0.0, f64::max),
            max_connections,
            max_connections_per_ip,
            max_connection_rate,
            max_connection_history,
            connections: std::sync::atomic::AtomicU32::new(0),
            state: std::sync::Mutex::new(GateState {
                per_ip: std::collections::HashMap::new(),
                history: std::collections::HashMap::new(),
            }),
        })
    }

    /// A gate taking its limits from a [`ServerLimits`].
    pub fn from_limits(limits: &ServerLimits) -> Arc<Self> {
        Self::new(
            limits.max_connections,
            limits.max_connections_per_ip,
            limits.max_connection_rate.clone(),
            limits.max_connection_history,
        )
    }

    /// How many connections are open right now.
    pub fn count(&self) -> u32 {
        self.connections.load(std::sync::atomic::Ordering::Acquire)
    }

    /// The longest rate limit period, and so how far back history is kept.
    pub fn window(&self) -> f64 {
        self.window
    }

    /// Admits a connection, or refuses it.
    ///
    /// `None` means turn the connection away. A [`Permit`] means it may
    /// proceed, and releases its slot when dropped — so holding the permit for
    /// as long as the connection lives is what keeps the count honest.
    ///
    /// An `ip` of `None` skips the per-address checks; a Unix socket has no
    /// address to limit by.
    pub fn admit(self: &Arc<Self>, ip: Option<std::net::IpAddr>, now: std::time::Instant) -> Option<Permit> {
        use std::sync::atomic::Ordering;

        loop {
            let current = self.connections.load(Ordering::Acquire);
            if self.max_connections != 0 && current >= self.max_connections {
                return None;
            }
            if self
                .connections
                .compare_exchange_weak(current, current + 1, Ordering::AcqRel, Ordering::Acquire)
                .is_ok()
            {
                break;
            }
        }

        if let Some(ip) = ip {
            let mut state = lock(&self.state);

            let count = state.per_ip.get(&ip).copied().unwrap_or(0);
            let over_ip = self.max_connections_per_ip != 0 && count >= self.max_connections_per_ip;

            if over_ip || !self.rate(&mut state, ip, now) {
                drop(state);
                self.connections.fetch_sub(1, Ordering::AcqRel);
                return None;
            }

            self.bound_history(&mut state, ip);
            *state.per_ip.entry(ip).or_insert(0) += 1;
        }

        Some(Permit { gate: Arc::clone(self), ip })
    }

    /// Whether an address is within every rate limit, recording the attempt
    /// when it is.
    ///
    /// Entries older than the longest window are dropped as they are found.
    pub fn rate(&self, state: &mut GateState, ip: std::net::IpAddr, now: std::time::Instant) -> bool {
        let window = self.window();
        let record = state.history.entry(ip).or_default();

        while record.front().is_some_and(|front| now.duration_since(*front).as_secs_f64() > window) {
            record.pop_front();
        }

        for &(period, count) in &self.max_connection_rate {
            let recent = record.iter().filter(|at| now.duration_since(**at).as_secs_f64() <= period).count() as u32;
            if recent >= count {
                return false;
            }
        }

        record.push_back(now);
        true
    }

    /// Bounds how many addresses are remembered, never evicting `keep`.
    ///
    /// Without this, a flood from many addresses would grow the history
    /// without bound — the rate limiter itself becoming the way in.
    pub fn bound_history(&self, state: &mut GateState, keep: std::net::IpAddr) {
        let cap = self.max_connection_history.max(self.max_connections as usize);

        while state.history.len() > cap {
            let Some(victim) = state.history.keys().find(|address| **address != keep).copied() else {
                break;
            };
            state.history.remove(&victim);
        }
    }

    /// Gives a connection's slot back.
    ///
    /// Called by [`Permit`] on drop; there is rarely a reason to call it
    /// directly, and doing so alongside a live permit would double-count.
    pub fn release(&self, ip: Option<std::net::IpAddr>) {
        self.connections.fetch_sub(1, std::sync::atomic::Ordering::AcqRel);

        if let Some(ip) = ip {
            let mut state = lock(&self.state);
            if let Some(count) = state.per_ip.get_mut(&ip) {
                *count = count.saturating_sub(1);
                if *count == 0 {
                    state.per_ip.remove(&ip);
                }
            }
        }
    }

    /// Drops rate history that has aged out.
    ///
    /// [`Gate::admit`] prunes as it goes, so this is only needed to reclaim
    /// memory on a server that has gone quiet.
    pub fn sweep(&self, now: std::time::Instant) {
        let window = self.window();
        let mut state = lock(&self.state);

        state.history.retain(|_, record| {
            while record.front().is_some_and(|front| now.duration_since(*front).as_secs_f64() > window) {
                record.pop_front();
            }
            !record.is_empty()
        });
    }
}

/// A connection's claim on a [`Gate`] slot.
///
/// Holding it is what keeps the connection counted; dropping it gives the slot
/// back. Keep it alive for as long as the connection is.
pub struct Permit {
    /// The gate the slot belongs to.
    pub gate: Arc<Gate>,
    /// The address the slot was counted against, if any.
    pub ip: Option<std::net::IpAddr>,
}

impl Drop for Permit {
    fn drop(&mut self) {
        self.gate.release(self.ip);
    }
}

/// What a server does with the connections it accepts.
///
/// Both methods have defaults, so `impl Handler for MyHandler {}` compiles and
/// answers every request with a placeholder — useful to get a server running
/// before deciding what it should say.
///
/// A handler is used from many tasks at once, so it takes `&self` and must be
/// `Send + Sync`.
pub trait Handler: Send + Sync + 'static {
    /// Runs one connection to completion.
    ///
    /// The default reads requests in a loop and answers each with a
    /// placeholder `200`, hands a valid WebSocket upgrade to
    /// [`Handler::on_websocket`], and answers an invalid one with `426`. It
    /// stops when the peer is done or the connection is no longer reusable,
    /// and closes on the way out.
    ///
    /// An override must send a response carrying the request's
    /// [`Message::stream_id`], or HTTP/2 and HTTP/3 will not match the two up.
    ///
    /// [`Message::stream_id`]: crate::models::Message::stream_id
    fn on_connection(&self, connection: AnyConnection) -> impl std::future::Future<Output = ()> + Send {
        async move {
            let mut connection = connection;

            loop {
                let Ok(request) = connection.receive().await else {
                    break;
                };

                if crate::websocket::upgrade_requested(&request) {
                    if crate::websocket::verify_upgrade(&request).is_err() {
                        if connection.send(upgrade_required(&request, connection.version())).await.is_err() {
                            break;
                        }
                        continue;
                    }

                    if let Ok(socket) = connection.accept_websocket(&request).await {
                        self.on_websocket(socket).await;
                    }
                    return;
                }

                let mut response = crate::models::Message::response(200, connection.version());
                response.stream_id = request.stream_id;
                response.body = Some(crate::models::Body::Data(Bytes::from_static(b"This is the default response from Soyokaze.")));

                if connection.send(response).await.is_err() {
                    break;
                }

                if !connection.reusable() {
                    break;
                }
            }

            connection.close().await;
        }
    }

    /// Runs one WebSocket connection to completion.
    ///
    /// The default closes it with `1011`, since a server that has not
    /// overridden this has nothing to say over a WebSocket.
    fn on_websocket(&self, socket: crate::websocket::WebSocketConnection<Box<dyn Transport>>) -> impl std::future::Future<Output = ()> + Send {
        async move {
            let mut socket = socket;
            socket.close(crate::websocket::CloseCode::InternalError, "WebSocket is not configured").await;
        }
    }
}

/// The `426 Upgrade Required` sent when a WebSocket handshake does not check out.
///
/// Tells the client which version is expected, so it can retry correctly. The
/// `Upgrade` and `Connection` fields only belong on HTTP/1.x, where they mean
/// anything.
pub fn upgrade_required(request: &crate::models::Message, version: Version) -> crate::models::Message {
    let mut headers = crate::models::Headers::new();
    if version.major() == 1 {
        headers.append("upgrade", crate::websocket::PROTOCOL);
        headers.append("connection", "Upgrade");
    }
    headers.append("sec-websocket-version", crate::websocket::VERSION);

    let mut response = crate::models::Message::response(426, version);
    response.stream_id = request.stream_id;
    response.headers = Some(headers);
    response
}

/// A [`Handler`] that does nothing beyond the trait's defaults.
///
/// Useful for bringing a server up before deciding what it should answer.
pub struct DefaultHandler;
impl Handler for DefaultHandler {}

/// A running server, as [`Server::serve`] returns it.
///
/// Everything runs on the current runtime. Dropping this leaves the server
/// running; call [`ServerHandle::close`] to wind it down.
pub struct ServerHandle {
    /// Tells the accept loops to stop.
    pub shutdown: tokio::sync::watch::Sender<bool>,
    /// The tasks running connections.
    pub tasks: Arc<tokio::sync::Mutex<tokio::task::JoinSet<()>>>,
    /// One accept loop per bound port.
    pub accept_loops: Vec<tokio::task::JoinHandle<()>>,
    /// The addresses actually bound, which is how to find a port chosen by the
    /// kernel.
    pub addresses: Vec<std::net::SocketAddr>,
}

impl ServerHandle {
    /// The first bound address, if any port has one.
    pub fn address(&self) -> Option<std::net::SocketAddr> {
        self.addresses.first().copied()
    }

    /// Stops accepting and waits for connections to finish.
    ///
    /// `timeout` bounds the wait; connections still running when it passes are
    /// aborted. `None` waits as long as it takes.
    pub async fn close(self, timeout: Option<f64>) {
        let _ = self.shutdown.send(true);
        for accept_loop in self.accept_loops {
            let _ = accept_loop.await;
        }

        let mut tasks = self.tasks.lock().await;
        let drain = async {
            while tasks.join_next().await.is_some() {}
        };

        match timeout.and_then(common::duration) {
            Some(wait) => {
                if tokio::time::timeout(wait, drain).await.is_err() {
                    tasks.abort_all();
                    while tasks.join_next().await.is_some() {}
                }
            }
            None => drain.await,
        }
    }
}

impl Server {
    /// Binds every port and starts serving on the current runtime.
    ///
    /// Returns as soon as the ports are bound; the accept loops keep running
    /// in the background. Use [`Server::serve_workers`] to spread the work
    /// across threads instead.
    ///
    /// # Errors
    ///
    /// As [`Server::bind`]. Ports bound before the failure are closed when the
    /// error unwinds.
    pub async fn serve<H: Handler>(&self, handler: H, ports: &[Port]) -> Result<ServerHandle, Error> {
        let gate = Gate::new(self.max_connections, self.max_connections_per_ip, self.max_connection_rate.clone(), 1024);

        let mut listeners = Vec::with_capacity(ports.len());
        for port in ports {
            listeners.push(self.bind(port.clone()).await?);
        }

        Ok(self.launch(Arc::new(handler), listeners, gate))
    }

    /// Starts an accept loop for each listener.
    ///
    /// Each accepted connection is put to the gate before a task is spawned
    /// for it; one that is refused is closed at once. The permit is held for
    /// as long as the connection runs.
    pub fn launch<H: Handler>(&self, handler: Arc<H>, listeners: Vec<Listener>, gate: Arc<Gate>) -> ServerHandle {
        let (shutdown, receiver) = tokio::sync::watch::channel(false);
        let tasks = Arc::new(tokio::sync::Mutex::new(tokio::task::JoinSet::new()));

        let mut accept_loops = Vec::new();
        let mut addresses = Vec::new();

        for mut listener in listeners {
            if let Ok(address) = listener.address() {
                addresses.push(address);
            }

            let handler = handler.clone();
            let gate = gate.clone();
            let tasks = tasks.clone();
            let mut receiver = receiver.clone();

            accept_loops.push(tokio::spawn(async move {
                loop {
                    tokio::select! {
                        _ = receiver.changed() => break,

                        result = listener.accept() => {
                            let Ok(mut connection) = result else {
                                break;
                            };

                            let ip = std::str::from_utf8(&connection.id().0)
                                .ok()
                                .and_then(|address| address.parse::<std::net::SocketAddr>().ok())
                                .map(|address| address.ip());

                            let Some(permit) = gate.admit(ip, std::time::Instant::now()) else {
                                connection.close().await;
                                continue;
                            };

                            let handler = handler.clone();
                            let mut set = tasks.lock().await;

                            while set.try_join_next().is_some() {}

                            set.spawn(async move {
                                handler.on_connection(connection).await;
                                drop(permit);
                            });
                        }
                    }
                }
            }));
        }

        ServerHandle { shutdown, tasks, accept_loops, addresses }
    }

    /// Runs the server across several threads, each with its own runtime.
    ///
    /// Under `SO_REUSEPORT` each worker binds the port independently and the
    /// kernel spreads connections between them, which avoids the single accept
    /// loop that one shared listener would make. Where that is not possible —
    /// a Unix socket, or reuseport turned off — the descriptor is duplicated
    /// and the workers accept from the one socket.
    ///
    /// Every port is opened before any thread starts, and this waits for all
    /// the workers to report ready, so a bind failure surfaces here rather
    /// than in a thread nobody is watching.
    ///
    /// The admission [`Gate`] is shared, so its limits apply to the cluster as
    /// a whole.
    ///
    /// # Errors
    ///
    /// Returns [`Error::Io`] when a QUIC port is asked for more than one
    /// worker without reuseport, when a socket cannot be opened, or when a
    /// thread or runtime cannot be created. On failure every thread already
    /// started is wound down first.
    pub fn serve_workers<H: Handler>(&self, handler: H, ports: &[Port], workers: usize) -> Result<Cluster, Error> {
        let workers = workers.max(1);

        if workers > 1 && !self.reuseport && ports.iter().any(|port| matches!(port, Port::QUIC(_))) {
            let reason = "a QUIC port needs reuseport to run on more than one worker";
            return Err(Error::Io(std::io::Error::other(reason)));
        }

        let handler = Arc::new(handler);
        let gate = Gate::new(self.max_connections, self.max_connections_per_ip, self.max_connection_rate.clone(), 1024);

        let mut targets = Vec::with_capacity(ports.len());
        let mut queues: Vec<Vec<RawSocket>> = Vec::with_capacity(ports.len());
        let mut addresses = Vec::new();

        for port in ports {
            let opened = self.open(port)?;
            let address = opened.address().ok();

            let target = match (port, address) {
                (Port::TCP(_), Some(address)) => Port::TCP(address.port()),
                (Port::QUIC(_), Some(address)) => Port::QUIC(address.port()),
                _ => port.clone(),
            };

            addresses.extend(address);

            let independent = self.reuseport && !matches!(target, Port::UDS(_));

            let mut queue = Vec::with_capacity(workers);
            queue.push(opened);

            while queue.len() < workers {
                queue.push(if independent { self.open(&target)? } else { queue[0].share()? });
            }

            targets.push(target);
            queues.push(queue);
        }

        let (shutdown, receiver) = tokio::sync::watch::channel(None::<f64>);
        let (ready, started) = std::sync::mpsc::channel();

        let mut threads = Vec::with_capacity(workers);
        let mut failure = None;

        for index in 0..workers {
            let sockets: Vec<RawSocket> = queues.iter_mut().filter_map(Vec::pop).collect();
            let targets = targets.clone();

            let server = self.clone();
            let handler = handler.clone();
            let gate = gate.clone();
            let mut receiver = receiver.clone();
            let ready = ready.clone();

            let worker = move || {
                let runtime = match tokio::runtime::Builder::new_current_thread().enable_all().build() {
                    Ok(runtime) => runtime,
                    Err(error) => {
                        let _ = ready.send(Err(Error::Io(error)));
                        return;
                    }
                };

                runtime.block_on(async move {
                    let mut listeners = Vec::with_capacity(targets.len());

                    for (target, socket) in targets.iter().zip(sockets) {
                        match server.attach(target, socket).await {
                            Ok(listener) => listeners.push(listener),
                            Err(error) => {
                                let _ = ready.send(Err(error));
                                return;
                            }
                        }
                    }

                    let handle = server.launch(handler, listeners, gate);
                    if ready.send(Ok(())).is_err() {
                        return;
                    }
                    drop(ready);

                    let _ = receiver.changed().await;
                    let timeout = *receiver.borrow_and_update();

                    handle.close(timeout).await;
                });
            };

            match std::thread::Builder::new().name(format!("soyokaze-{index}")).spawn(worker) {
                Ok(thread) => threads.push(thread),
                Err(error) => {
                    failure = Some(Error::Io(error));
                    break;
                }
            }
        }

        drop(ready);

        for _ in 0..threads.len() {
            match started.recv() {
                Ok(Ok(())) => continue,
                Ok(Err(error)) => failure = failure.or(Some(error)),
                Err(_) => failure = failure.or(Some(Error::Closed)),
            }
        }

        if let Some(error) = failure {
            let _ = shutdown.send(None);
            for thread in threads {
                let _ = thread.join();
            }
            return Err(error);
        }

        Ok(Cluster { shutdown, threads, addresses })
    }
}

/// A server running across several threads, as [`Server::serve_workers`]
/// returns it.
///
/// Dropping this leaves the workers running; call [`Cluster::close`] to wind
/// them down.
pub struct Cluster {
    shutdown: tokio::sync::watch::Sender<Option<f64>>,
    threads: Vec<std::thread::JoinHandle<()>>,
    addresses: Vec<std::net::SocketAddr>,
}

impl Cluster {
    /// The first bound address, if any port has one.
    pub fn address(&self) -> Option<std::net::SocketAddr> {
        self.addresses.first().copied()
    }

    /// Every bound address.
    pub fn addresses(&self) -> &[std::net::SocketAddr] {
        &self.addresses
    }

    /// How many worker threads are running.
    pub fn workers(&self) -> usize {
        self.threads.len()
    }

    /// Stops every worker and waits for the threads to finish.
    ///
    /// `timeout` is passed to each worker's [`ServerHandle::close`], bounding
    /// how long it waits for its connections. This blocks, so do not call it
    /// from inside an async context.
    pub fn close(self, timeout: Option<f64>) {
        let _ = self.shutdown.send(timeout);
        for thread in self.threads {
            let _ = thread.join();
        }
    }
}