source2-demo 0.4.2

Dota 2 / Deadlock / CS2 replay parser written in Rust
Documentation
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use crate::entity::field::FieldEncoder;

#[derive(Clone, Copy)]
pub(crate) struct FieldProperties {
    pub(crate) encoder: Option<FieldEncoder>,
    pub(crate) encoder_flags: i32,
    pub(crate) bit_count: i32,
    pub(crate) low_value: f32,
    pub(crate) high_value: f32,
}