use serde::Deserialize;
use serde_this_or_that::{as_bool, as_u64};
pub struct UserFlags {
pub follow: u32,
pub combined: u32,
}
#[derive(Debug, Clone, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct AbstractMissionData {
#[serde(rename = "type")]
pub message_type: String,
}
#[derive(Debug, Clone, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct MissionGiftPayload {
#[serde(rename = "user_id")]
pub user_id: String,
#[serde(rename = "user_nick")]
pub label: String,
#[serde(rename = "gift_count", deserialize_with = "as_u64")]
pub amount: u64,
}
#[derive(Debug, Clone, Deserialize)]
pub struct MissionGiftTotalPayload {
#[serde(rename = "settle_count", deserialize_with = "as_u64")]
pub amount: u64,
}
#[derive(Debug, Clone, Deserialize)]
pub struct BattleMissionResultPayload {
#[serde(rename = "draw", deserialize_with = "as_bool")]
pub draw: bool,
#[serde(rename = "winner")]
pub winner: String,
#[serde(rename = "title")]
pub title: String,
}
#[derive(Debug, Clone, Deserialize)]
pub struct ChallengeMissionResultPayload {
#[serde(rename = "missionStatus")]
pub status: String,
#[serde(rename = "title")]
pub title: String,
}