#include "soundtouch-2_3_2/include/BPMDetect.h"
#include "soundtouch-2_3_2/include/FIFOSampleBuffer.h"
#include "soundtouch-2_3_2/include/FIFOSamplePipe.h"
#include "soundtouch-2_3_2/include/STTypes.h"
#include "soundtouch-2_3_2/include/SoundTouch.h"
#include "soundtouch-2_3_2/include/soundtouch_config.h"
#ifdef SOUNDTOUCH_WRAPPER_IMPLEMENTATION
extern "C" {
unsigned int soundtouch_numSamples(soundtouch::SoundTouch* st) {
return st->numSamples();
}
int soundtouch_isEmpty(soundtouch::SoundTouch* st) {
return st->isEmpty();
}
}
#else
extern "C" {
unsigned int soundtouch_numSamples(soundtouch::SoundTouch* st);
int soundtouch_isEmpty(soundtouch::SoundTouch* st);
}
#endif