use crate::{
error::{AnalysisError, Result},
layers::{self, Layer},
levels::height_level,
sounding::Sounding,
};
use itertools::{izip, Itertools};
use metfor::{IntHelicityM2pS2, Knots, Meters, MetersPSec, Quantity, WindSpdDir, WindUV};
use std::iter::once;
pub fn mean_wind(layer: &Layer, snd: &Sounding) -> Result<WindUV<MetersPSec>> {
let pressure = snd.pressure_profile();
let wind = snd.wind_profile();
let top_pres = layer.top.pressure.ok_or(AnalysisError::MissingValue)?;
let bottom_pres = layer.bottom.pressure.ok_or(AnalysisError::MissingValue)?;
let top_wind = layer.top.wind;
let bottom_wind = layer.bottom.wind;
let intermediate_layers = izip!(pressure, wind)
.filter_map(|(pres, wind)| pres.into_option().map(|p| (p, wind)))
.skip_while(|&(p, _)| p > bottom_pres)
.take_while(|&(p, _)| p > top_pres);
let (sum_u, sum_v, sum_dp) =
once((bottom_pres, &bottom_wind))
.chain(intermediate_layers)
.chain(once((top_pres, &top_wind)))
.filter_map(|(pres, wind)| wind.map(|w| (pres, w)))
.map(|(pres, wind)| {
let WindUV { u, v } = WindUV::<MetersPSec>::from(wind);
(pres, u, v)
})
.tuple_windows::<(_, _)>()
.fold(
(
0.0, 0.0, 0.0, ),
|acc, ((p0, u0, v0), (p1, u1, v1))| {
let (mut sum_u, mut sum_v, mut acc_dp) = acc;
let dp = (p0 - p1).unpack();
sum_u += 0.5 * (u0.unpack() + u1.unpack()) * dp;
sum_v += 0.5 * (v0.unpack() + v1.unpack()) * dp;
acc_dp += dp;
(sum_u, sum_v, acc_dp)
},
);
if sum_dp == 0.0 {
return Err(AnalysisError::NotEnoughData);
}
let avg_u = MetersPSec(sum_u / sum_dp);
let avg_v = MetersPSec(sum_v / sum_dp);
Ok(WindUV { u: avg_u, v: avg_v })
}
pub fn sr_helicity<W>(
layer: &Layer,
storm_motion_uv_ms: W,
snd: &Sounding,
) -> Result<IntHelicityM2pS2>
where
WindUV<MetersPSec>: From<W>,
{
let height = snd.height_profile();
let wind = snd.wind_profile();
let storm_motion_uv_ms = WindUV::<MetersPSec>::from(storm_motion_uv_ms);
let bottom = layer.bottom.height.ok_or(AnalysisError::MissingValue)?;
let top = layer.top.height.ok_or(AnalysisError::MissingValue)?;
izip!(height, wind)
.filter(|(h, w)| h.is_some() && w.is_some())
.map(|(h, w)| (h.unpack(), w.unpack()))
.map(|(h, w)| {
let WindUV { u, v }: WindUV<MetersPSec> = From::<WindSpdDir<Knots>>::from(w);
(h, (u - storm_motion_uv_ms.u), (v - storm_motion_uv_ms.v))
})
.tuple_windows::<(_, _, _)>()
.skip_while(|(_, (h, _, _), _)| *h < bottom)
.take_while(|(_, (h, _, _), _)| *h <= top)
.map(|((h0, u0, v0), (h1, u1, v1), (h2, u2, v2))| {
let dz = (h2 - h0).unpack();
let du = (u2 - u0).unpack() / dz;
let dv = (v2 - v0).unpack() / dz;
(h1, u1, v1, du, dv)
})
.map(|(z, u, v, du, dv)| (z, u * dv - v * du))
.tuple_windows::<(_, _)>()
.fold(Err(AnalysisError::NotEnoughData), |acc, (lvl0, lvl1)| {
let mut integrated_helicity: f64 = acc.unwrap_or(0.0);
let (z0, h0) = lvl0;
let (z1, h1) = lvl1;
let h = (h0 + h1).unpack() * (z1 - z0).unpack();
integrated_helicity += h;
Ok(integrated_helicity)
})
.map(|integrated_helicity| IntHelicityM2pS2(-integrated_helicity / 2.0))
}
pub fn bunkers_storm_motion(snd: &Sounding) -> Result<(WindUV<MetersPSec>, WindUV<MetersPSec>)> {
let layer = &layers::layer_agl(snd, Meters(6000.0))?;
let WindUV {
u: mean_u,
v: mean_v,
} = mean_wind(layer, snd)?;
let WindUV {
u: shear_u,
v: shear_v,
} = bulk_shear_half_km(layer, snd)?;
const D: f64 = 7.5;
let scale = D / shear_u.unpack().hypot(shear_v.unpack());
let (delta_u, delta_v) = (shear_v * scale, -shear_u * scale);
Ok((
WindUV {
u: mean_u + delta_u,
v: mean_v + delta_v,
},
WindUV {
u: mean_u - delta_u,
v: mean_v - delta_v,
},
))
}
pub(crate) fn bulk_shear_half_km(layer: &Layer, snd: &Sounding) -> Result<WindUV<MetersPSec>> {
let bottom = layer
.bottom
.height
.into_option()
.ok_or(AnalysisError::MissingValue)?;
let top = layer
.top
.height
.into_option()
.ok_or(AnalysisError::MissingValue)?;
if top - bottom < Meters(750.0) {
return Err(AnalysisError::NotEnoughData);
}
let top_bottom_layer = height_level(bottom + Meters(500.0), snd)?;
let bottom_layer = &Layer {
top: top_bottom_layer,
bottom: layer.bottom,
};
let WindUV {
u: bottom_u,
v: bottom_v,
} = mean_wind(bottom_layer, snd)?;
let bottom_top_layer = height_level(top - Meters(500.0), snd)?;
let top_layer = &Layer {
top: layer.top,
bottom: bottom_top_layer,
};
let WindUV { u: top_u, v: top_v } = mean_wind(top_layer, snd)?;
Ok(WindUV {
u: top_u - bottom_u,
v: top_v - bottom_v,
})
}