# soukoban
[](https://docs.rs/soukoban)
[](https://github.com/ShenMian/soukoban/actions/workflows/test.yml)
[](https://app.codecov.io/gh/ShenMian/soukoban)
A library providing implementations of algorithms and data structures related to [Sokoban].
## Features
- **Solver**
- **Search algorithms**: Supports [A\*], [IDA\*], [GBFS] and [BFS] search.
- **Strategies**: Supports quick, push-optimal, and move-optimal strategies.
- **Level**
- **Zero-allocation lazy parsing**: Parses levels lazily from an in-memory string without memory allocations except for level creation.
- **Lazy stream parsing**: Parses levels lazily from a stream.
- **Map reconstruction**: Reconstructs the map from the solution.
- **Canonicalization**: Removes elements from the map that are not relevant to the solution.
- **RLE support**: Enables loading of levels encoded in Run-Length Encoding (RLE) format.
- **Symmetry transformations**: Supports rotating and flipping levels.
- **Actions**
- **Reversal move handling**: Automatically interprets reversal moves as undo actions.
- **Metrics calculation**: Computes metrics such as `box_lines`, `box_changes`, `pushing_sessions`, and `player_lines`.
- **Symmetry transformations**: Supports rotating and flipping action sequences mapping.
- **Pathfinding**: Finds paths for box/player with support for different strategies.
- **Deadlock detection**: Detects static deadlocks and freeze deadlocks.
## Example
```rust
use std::str::FromStr as _;
use soukoban::{prelude::*, solver::*};
fn main() {
// Create a sequence of actions from a LURD string
let actions = Actions::from_str("R").unwrap();
// Reconstruct the map from the actions
let map = Map::from_actions(actions.clone()).unwrap();
// Print the reconstructed map
//
// #####
// #@$.#
// #####
println!("{map}");
// Search for a solution using A* algorithm
let solution = Solver::new(map, Strategy::Quick)
.search(Algorithm::AStar)
.unwrap();
// Verify the solution matches the original actions
assert_eq!(solution, actions);
}
```
## License
Licensed under either of
- [Apache License, Version 2.0](LICENSE-APACHE)
- [MIT license](LICENSE-MIT)
at your option.
The level files in the `assets` directory are licensed solely under
their respective licenses, available in the `LICENSE` file in the directory.
[sokoban]: https://en.wikipedia.org/wiki/Sokoban
[A\*]: https://en.wikipedia.org/wiki/A*_search_algorithm
[IDA\*]: https://en.wikipedia.org/wiki/Iterative_deepening_A*
[GBFS]: https://en.wikipedia.org/wiki/Best-first_search
[BFS]: https://en.wikipedia.org/wiki/Breadth-first_search